September 3, 2026
New Cards
On Reveal: Steal all the Power of a front-row enemy card here.
On Reveal: For each location you're winning, steal 1 Power from the top character of your opponent’s deck.
◆ Objective: 3 of your cards have stolen Power ➞ Transform into Crimson Behemoth. (0/3)
On Reveal: For each different Cost among your cards in play, steal 1 Power from an enemy card here.
End of Turn: If you spent all your Energy, get a Vampiric Spear.
On Reveal: Vampire Killmonger steals 2 Power from a character in your opponent's hand.
When Discarded: Discard another When Discarded card. Jump to your location with the fewest cards.
End of Turn: If you played an On Reveal, your Zombie Horde steals 1 Power from a character in your opponent's hand. (Horde first if necessary)
On Reveal and When Destroyed: Horde +3.
On Reveal: Destroy your first other card here.
After one of your other cards is destroyed, Horde +2.
Updated Cards
Now: On Reveal: Swap the lowest-Power character in your front row at any location with one from your deck.
Was: On Reveal: Swap the lowest-Power card in your front row at any location with a card from your deck.
Now: On Reveal: Your Champion gets +2 Power for each time one of your
cards moved this game. (0 times.)
Was: On Reveal: Your Champion gets +2 Power for each time one of your
cards moved this game.
Power 3 ▲ 4
End of Turn: If you used a Moveable ability, give a Moveable card in your hand -1 Cost and +2 Power.
Now: When this returns to your hand, randomly steal 4 Power from characters in your opponent's hand.
Activate: Return this to your hand.
Was: When this returns to your hand, randomly steal 4 Power from cards in your opponent's hand.
Activate: Return this to your hand.
Now: Ongoing: Your other cards here have +1 Power for each turn you've discarded a card. (0 turns.)
Was: Ongoing: Your other cards here have +1 Power for each turn you've discarded a card.
Power 8 ▲ 9
On Reveal: Resurrect all your destroyed characters to
random locations.
Now: On Reveal: Pull the lowest-Power character from your opponent's hand to their side of this location.
Was: On Reveal: Pull the lowest-Power card from your opponent's hand to their side of this location.
Power 4 ▼ 3
End of Turn: +3 Power if your opponent played a card with greater Power this turn. Move to that card if you'd be winning its location.
Power 12 ▼ 11
My Herald is the next character I see you play.
End of Turn: +2 Power if you're winning my Herald's location. (if in hand or in play)
Now: When Discarded: Return in its next phase.
On Reveal: Resurrect a character you discarded to another location with its Power set to 5.
Was: When Discarded: Return in its next phase.
On Reveal: Resurrect a card you discarded to another location with its Power set to 5.
Now: On Reveal: Resurrect a character you discarded to another location with its Power set to 12.
Was: On Reveal: Resurrect a card you discarded to another location with its Power set to 12.
Now: When Discarded: Return in its final phase.
On Reveal: Resurrect a character you discarded to another location with its Power set to 8.
Was: When Discarded: Return in its final phase.
On Reveal: Resurrect a card you discarded to another location with its Power set to 8.
Cost 5 ▼ 4 Power 4 ▼ 2
Now: Ongoing: The location to the right has +6 Power.
Was: Ongoing: The location to the right has +7 Power.
Power 2 ▲ 3
On Reveal: Afflict an enemy card with -2 Power. Repeat on a different enemy for each of your unspent Energy.
Cost 3 ▼ 2
Now: Ongoing: Your front-row cards can't have their Power reduced.
Was: Ongoing: Your cards can't have their Power reduced.
Power 3 ▲ 4
Now: On Reveal: Copy the leftmost card in your hand. Give the copy
-1 Cost and +2 Power.
Was: On Reveal: Give the leftmost card in your hand +2 Power and -1 Cost,
then copy it.
Cost 1 ▼ 0 Power 2 ▼ 0
On Reveal: After you play your next card, add a copy of it to your hand.
Cost 1 ▼ 0 Power 2 ▼ 0
On Reveal: After you play your next card, it becomes a Demon.
Cost 1 ▼ 0 Power 2 ▼ 0
On Reveal: After you play your next card, destroy it to draw two cards.
Cost 1 ▼ 0 Power 2 ▼ 0
On Reveal: After you play your next card, double this card's Power.
Cost 1 ▼ 0 Power 2 ▼ 0
On Reveal: After you play your next card, move it one location to the right.
Cost 1 ▼ 0 Power 2 ▼ 0
On Reveal: After you play your next card, replace that card's location.
Now: +3 Power.
Was: Empower this card +3.
Power 3 ▼ 2
On Reveal: Add Cap's Shield to another location.
Ongoing: Cap's Shield is Moveable.
Now: On Reveal: Steal 2 Power from the top character of your opponent's deck.
Was: On Reveal: Steal 2 Power from the top card of your opponent's deck.
Now: On Reveal: Each player discards the lowest-Power character from their hand.
Was: On Reveal: Each player discards the lowest-Power card from their hand.
Now: +1 Power and Moveable next turn.
Was: Empower Thanos Fractured Frontier +1. He has Moveable next turn.
Cost 5 ▲ 6
Now: On Reveal: Give your characters here +3 Power. Costs 1 less for each Moveable card you've played.
Was: On Reveal: Give your characters here +2 Power. Costs 1 less for each Moveable card you've played.
Cost 5 ▼ 4 Power 9 ▼ 5
Now: Moveable once.
When this moves to a location, afflict an enemy card there with -3 Power.
Was: The first time this moves to any location, destroy an enemy card there.
Now: On Reveal: Set the top character of your deck's Power to 8. If your other cards in play cost exactly 8 total, add it here. (0/8)
Was: On Reveal: Set the top card of your deck's Power to 8. If your other cards in play cost exactly 8 total, add it here. (0/8)
Now: On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy. (0 turns.)
Was: On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy.
Now: End of Turn: If you have the highest Power among cards in play, give this and 2 characters in your hand +1 Power.
Was: End of Turn: If you have the highest Power among cards in play, give this and 2 cards in your hand +1 Power.
Cost 2 ▼ 0
Ongoing: +1 Power for each Techno-Organic Virus you've played. (+0)
Now: On Reveal: Discard the lowest-Power character from your hand. Remove that card's Power from this.
Was: On Reveal: Discard the lowest-Power card from your hand. Remove that card's Power from this.
Future Cards
September 1, 2026
New Cards
On Reveal: Add a 3 or 4-Cost card from your hand to each other location.
Ongoing: Has 3 random Ongoing abilities.
Updated Cards
Now: On Reveal: Swap the lowest-Power card in your front row at any location with a card from your deck.
Was: On Reveal: Swap the lowest-Power character in your front row at any location with one from your deck.
Now: On Reveal: Your Champion gets +2 Power for each time one of your
cards moved this game.
Was: On Reveal: Your Champion gets +2 Power for each time one of your
cards moved this game. (0 times.)
Power 4 ▼ 3
End of Turn: If you used a Moveable ability, give a Moveable card in your hand -1 Cost and +2 Power.
Now: When this returns to your hand, randomly steal 4 Power from cards in your opponent's hand.
Activate: Return this to your hand.
Was: When this returns to your hand, randomly steal 4 Power from characters in your opponent's hand.
Activate: Return this to your hand.
Now: Ongoing: Your other cards here have +1 Power for each turn you've discarded a card.
Was: Ongoing: Your other cards here have +1 Power for each turn you've discarded a card. (0 turns.)
Power 9 ▼ 8
On Reveal: Resurrect all your destroyed characters to
random locations.
Now: On Reveal: Pull the lowest-Power card from your opponent's hand to their side of this location.
Was: On Reveal: Pull the lowest-Power character from your opponent's hand to their side of this location.
Power 3 ▲ 4
End of Turn: +3 Power if your opponent played a card with greater Power this turn. Move to that card if you'd be winning its location.
Power 11 ▲ 12
My Herald is the next character I see you play.
End of Turn: +2 Power if you're winning my Herald's location. (if in hand or in play)
Now: When Discarded: Return in its next phase.
On Reveal: Resurrect a card you discarded to another location with its Power set to 5.
Was: When Discarded: Return in its next phase.
On Reveal: Resurrect a character you discarded to another location with its Power set to 5.
Now: On Reveal: Resurrect a card you discarded to another location with its Power set to 12.
Was: On Reveal: Resurrect a character you discarded to another location with its Power set to 12.
Now: When Discarded: Return in its final phase.
On Reveal: Resurrect a card you discarded to another location with its Power set to 8.
Was: When Discarded: Return in its final phase.
On Reveal: Resurrect a character you discarded to another location with its Power set to 8.
Cost 4 ▲ 5 Power 2 ▲ 4
Now: Ongoing: The location to the right has +7 Power.
Was: Ongoing: The location to the right has +6 Power.
Power 3 ▼ 2
On Reveal: Afflict an enemy card with -2 Power. Repeat on a different enemy for each of your unspent Energy.
Cost 2 ▲ 3
Now: Ongoing: Your cards can't have their Power reduced.
Was: Ongoing: Your front-row cards can't have their Power reduced.
Power 4 ▼ 3
Now: On Reveal: Give the leftmost card in your hand +2 Power and -1 Cost,
then copy it.
Was: On Reveal: Copy the leftmost card in your hand. Give the copy
-1 Cost and +2 Power.
Cost 0 ▲ 1 Power 0 ▲ 2
On Reveal: After you play your next card, add a copy of it to your hand.
Cost 0 ▲ 1 Power 0 ▲ 2
On Reveal: After you play your next card, it becomes a Demon.
Cost 0 ▲ 1 Power 0 ▲ 2
On Reveal: After you play your next card, destroy it to draw two cards.
Cost 0 ▲ 1 Power 0 ▲ 2
On Reveal: After you play your next card, double this card's Power.
Cost 0 ▲ 1 Power 0 ▲ 2
On Reveal: After you play your next card, move it one location to the right.
Cost 0 ▲ 1 Power 0 ▲ 2
On Reveal: After you play your next card, replace that card's location.
Now: Empower this card +3.
Was: +3 Power.
Power 2 ▲ 3
On Reveal: Add Cap's Shield to another location.
Ongoing: Cap's Shield is Moveable.
Now: On Reveal: Steal 2 Power from the top card of your opponent's deck.
Was: On Reveal: Steal 2 Power from the top character of your opponent's deck.
Now: On Reveal: Each player discards the lowest-Power card from their hand.
Was: On Reveal: Each player discards the lowest-Power character from their hand.
Now: Empower Thanos Fractured Frontier +1. He has Moveable next turn.
Was: +1 Power and Moveable next turn.
Cost 6 ▼ 5
Now: On Reveal: Give your characters here +2 Power. Costs 1 less for each Moveable card you've played.
Was: On Reveal: Give your characters here +3 Power. Costs 1 less for each Moveable card you've played.
Cost 4 ▲ 5 Power 5 ▲ 9
Now: The first time this moves to any location, destroy an enemy card there.
Was: Moveable once.
When this moves to a location, afflict an enemy card there with -3 Power.
Now: On Reveal: Set the top card of your deck's Power to 8. If your other cards in play cost exactly 8 total, add it here. (0/8)
Was: On Reveal: Set the top character of your deck's Power to 8. If your other cards in play cost exactly 8 total, add it here. (0/8)
Now: On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy.
Was: On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy. (0 turns.)
Now: End of Turn: If you have the highest Power among cards in play, give this and 2 cards in your hand +1 Power.
Was: End of Turn: If you have the highest Power among cards in play, give this and 2 characters in your hand +1 Power.
Cost 0 ▲ 2
Ongoing: +1 Power for each Techno-Organic Virus you've played. (+0)
Now: On Reveal: Discard the lowest-Power card from your hand. Remove that card's Power from this.
Was: On Reveal: Discard the lowest-Power character from your hand. Remove that card's Power from this.
Future Cards
August 31, 2026
Updated Cards
Power 8 ▲ 9
On Reveal: Resurrect all your destroyed characters to
random locations.
Cost 5 ▼ 4 Power 4 ▼ 2
Now: Ongoing: The location to the right has +6 Power.
Was: Ongoing: The location to the right has +7 Power.
Power 3 ▼ 2
On Reveal: Add Cap's Shield to another location.
Ongoing: Cap's Shield is Moveable.
Cost 5 ▲ 6
Now: On Reveal: Give your characters here +3 Power. Costs 1 less for each Moveable card you've played.
Was: On Reveal: Give your characters here +2 Power. Costs 1 less for each Moveable card you've played.
August 25, 2026
New Cards
On Reveal: -1 Power for each
enemy card here.
Quickdraw: +1 Power instead.
August 18, 2026
From the patch article: August 2026 Patch
New Cards
On Reveal: Steal all the Power of a front-row enemy card here.
On Reveal: For each location you're winning, steal 1 Power from the top character of your opponent’s deck.
◆ Objective: 3 of your cards have stolen Power ➞ Transform into Crimson Behemoth. (0/3)
On Reveal: For each different Cost among your cards in play, steal 1 Power from an enemy card here.
End of Turn: If you spent all your Energy, get a Vampiric Spear.
On Reveal: Vampire Killmonger steals 2 Power from a character in your opponent's hand.
When Discarded: Discard another When Discarded card. Jump to your location with the fewest cards.
End of Turn: If you played an On Reveal, your Zombie Horde steals 1 Power from a character in your opponent's hand. (Horde first if necessary)
On Reveal and When Destroyed: Horde +3.
On Reveal: Destroy your first other card here.
After one of your other cards is destroyed, Horde +2.
Updated Cards
Now: On Reveal: Your Champion gets +2 Power for each time one of your
cards moved this game. (0 times.)
Was: On Reveal: Your Champion gets +2 Power for each time one of your
cards moved this game.
Now: Ongoing: Your other cards here have +1 Power for each turn you've discarded a card. (0 turns.)
Was: Ongoing: Your other cards here have +1 Power for each turn you've discarded a card.
Power 7 ▲ 8
On Reveal: Resurrect all your destroyed characters to
random locations.
Moveable once.
When this moves to a location, afflict an enemy card there with -3 Power.
Now: On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy. (0 turns.)
Was: On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy.
Future Cards
August 14, 2026
Updated Cards
August 11, 2026
Updated Cards
Power 0 ▲ 1
On Reveal: +1 Power for each
card in your hand.
Quickdraw: Give your hand +1 Power.
August 4, 2026
New Cards
On Reveal: Give cards in your hand that are 5-Cost or more -1 Cost.
Quickdraw: Your whole hand instead.
Updated Cards
Now: On Reveal: Judge 4 other random characters. +1 Power (if yours) or -1 Power (enemies).
Quickdraw: Judge the worthy again.
Was: !On Reveal: 4 other random characters are chosen. Yours get +1 Power, enemies -1 Power. Quickdraw: Repeat this.
Power 7 ▲ 8
Game Start: Load an Infinity Shot. Your cards have Quickdraw: Thanos loads again.
On Reveal: Fire all loaded Shots.
July 30, 2026
Updated Cards
Power 4 ▼ 3
End of Turn: +3 Power if your opponent played a card with greater Power this turn. Move to that card if you'd be winning its location.
Power 12 ▼ 11
My Herald is the next character I see you play.
End of Turn: +2 Power if you're winning my Herald's location. (if in hand or in play)
Cost 1 ▼ 0 Power 2 ▼ 0
On Reveal: After you play your next card, add a copy of it to your hand.
Cost 1 ▼ 0 Power 2 ▼ 0
On Reveal: After you play your next card, it becomes a Demon.
Cost 1 ▼ 0 Power 2 ▼ 0
On Reveal: After you play your next card, destroy it to draw two cards.
Cost 1 ▼ 0 Power 2 ▼ 0
On Reveal: After you play your next card, double this card's Power.
Cost 1 ▼ 0 Power 2 ▼ 0
On Reveal: After you play your next card, move it one location to the right.
Cost 1 ▼ 0 Power 2 ▼ 0
On Reveal: After you play your next card, replace that card's location.
Now: +3 Power.
Was: Empower this card +3.
Now: +1 Power and Moveable next turn.
Was: Empower Thanos Fractured Frontier +1. He has Moveable next turn.
Cost 2 ▼ 0
Ongoing: +1 Power for each Techno-Organic Virus you've played. (+0)
July 28, 2026
New Cards
Game Start: The first 6 characters you draw are EVIL! After you play them all, merge them into this and add this to the last one's location. (0/6)
July 22, 2026
New Cards
Unknown
Unknown
Unknown
On Reveal: Give your characters here +2 Power. Costs 1 less for each Moveable card you've played.
July 21, 2026
From the patch article: July 2026 Patch
New Cards
On Reveal: Add a 3 or 4-Cost card from your hand to each other location.
Each turn, steal 1 bonus Energy from your opponent. (if they have any)
On Reveal: Move your other cards here to the right. +2 Power
for each moved.
On Reveal: EACH player randomly gives a card in their hand -1 Cost for each different Cost among their cards in play.
Unknown
Ongoing: Has 3 random Ongoing abilities.
On Reveal: Steal the text of the highest-Cost card in your
opponent's hand.
Start of Turn: Add an EXTREMELY random skill to your hand.
It costs 0 this turn.
Double Cost reductions to this.
Ongoing: Double Power
increases to this.
On Reveal: Invert the Power of the lowest-Power card(s) here. (positive becomes negative and vice versa)
Updated Cards
Now: On Reveal: Give the top card of your deck +1 Power. Repeat this when one of your Spider-Verse cards moves.
Was: On Reveal: Give the top card of your deck +1 Power. Repeat this when one of your Spider-Verse cards moves.
Power 7 ▲ 8
On Reveal: Resurrect all your destroyed characters to
random locations.
Power 1 ▲ 2
On Reveal: Put your leftmost card in hand on top of your deck to get a random character. Give both +3 Power.
Power 1 ▲ 3
Now: Ongoing: Your text emotes
are ruder.
Was: Ongoing: Your emotes
are ruder.
Now: Draw 1 card.
Was: !Draw 2 cards.
Now: Empower this card +3.
Was: !Boost this with +3 Power.
Now: Make a copy of your other lowest Cost card here.
Was: !Make a copy of your other lowest Cost card here.
Power 0 ▲ 1
On Reveal: +1 Power for each
card in your hand.
Quickdraw: Give your hand +1 Power.
Power 7 ▲ 8
Now: Ongoing: Double the Power reductions on all enemy cards.
Was: !Ongoing: Double the afflictions on all enemy cards.
Now: Destroy the weakest enemy card here.
Was: !Destroy the weakest enemy card here.
Now: Empower Thanos Fractured Frontier +1. He has Moveable next turn.
Was: !Boost this with +1 Power. Thanos Fractured Frontier has Movable next turn.
Power 7 ▲ 8
Game Start: Load an Infinity Shot. Your cards have Quickdraw: Thanos loads again.
On Reveal: Fire all loaded Shots.
Now: Reduce the cost of your cards in hand by 1.
Was: !Reduce the cost of your cards in hand by 1.
On Reveal: Next turn, one of your cards here is Moveable and gets +1 Power when it moves. (your choice)
Future Cards
July 17, 2026
Updated Cards
Now: On Reveal: Swap the lowest-Power character in your front row at any location with one from your deck.
Was: On Reveal: Swap the lowest-Power card in your front row at any location with a card from your deck.
Power 3 ▲ 4
End of Turn: If you used a Moveable ability, give a Moveable card in your hand -1 Cost and +2 Power.
Now: When this returns to your hand, randomly steal 4 Power from characters in your opponent's hand.
Activate: Return this to your hand.
Was: When this returns to your hand, randomly steal 4 Power from cards in your opponent's hand.
Activate: Return this to your hand.
Now: On Reveal: Pull the lowest-Power character from your opponent's hand to their side of this location.
Was: On Reveal: Pull the lowest-Power card from your opponent's hand to their side of this location.
Now: When Discarded: Return in its next phase.
On Reveal: Resurrect a character you discarded to another location with its Power set to 5.
Was: When Discarded: Return in its next phase.
On Reveal: Resurrect a card you discarded to another location with its Power set to 5.
Now: On Reveal: Resurrect a character you discarded to another location with its Power set to 12.
Was: On Reveal: Resurrect a card you discarded to another location with its Power set to 12.
Now: When Discarded: Return in its final phase.
On Reveal: Resurrect a character you discarded to another location with its Power set to 8.
Was: When Discarded: Return in its final phase.
On Reveal: Resurrect a card you discarded to another location with its Power set to 8.
Power 2 ▲ 3
On Reveal: Afflict an enemy card with -2 Power. Repeat on a different enemy for each of your unspent Energy.
Cost 3 ▼ 2
Now: Ongoing: Your front-row cards can't have their Power reduced.
Was: Ongoing: Your cards can't have their Power reduced.
Power 3 ▲ 4
Now: On Reveal: Copy the leftmost card in your hand. Give the copy
-1 Cost and +2 Power.
Was: On Reveal: Give the leftmost card in your hand +2 Power and -1 Cost,
then copy it.
Now: On Reveal: Steal 2 Power from the top character of your opponent's deck.
Was: On Reveal: Steal 2 Power from the top card of your opponent's deck.
Now: On Reveal: Each player discards the lowest-Power character from their hand.
Was: On Reveal: Each player discards the lowest-Power card from their hand.
Cost 5 ▼ 4 Power 9 ▼ 5
Now: Moveable once.
When this moves to a location, afflict an enemy card there with -3 Power.
Was: The first time this moves to any location, destroy an enemy card there.
Now: On Reveal: Set the top character of your deck's Power to 8. If your other cards in play cost exactly 8 total, add it here. (0/8)
Was: On Reveal: Set the top card of your deck's Power to 8. If your other cards in play cost exactly 8 total, add it here. (0/8)
Now: End of Turn: If you have the highest Power among cards in play, give this and 2 characters in your hand +1 Power.
Was: End of Turn: If you have the highest Power among cards in play, give this and 2 cards in your hand +1 Power.
Now: On Reveal: Discard the lowest-Power character from your hand. Remove that card's Power from this.
Was: On Reveal: Discard the lowest-Power card from your hand. Remove that card's Power from this.
July 14, 2026
Updated Cards
Power 1 ▲ 2
Now: When this returns to your hand, randomly steal 4 Power from cards in your opponent's hand.
Activate: Return this to your hand.
Was: !When this returns to your hand, randomly steal 4 Power from cards in your opponent's hand.
Activate: Return this to your hand.
July 7, 2026
Updated Cards
Power 1 ▲ 2
Now: End of Turn: If you have the highest Power among cards in play, give this and 2 cards in your hand +1 Power.
Was: !End of Turn: If you have the highest Power card, boost this and 2 cards in your hand with +1 Power.
July 6, 2026
Updated Cards
Now: On Reveal: Destroy your lowest-Power card at each other location.
Was: On Reveal: Destroy your lowest Power card at each other location.
June 30, 2026
New Cards
End of Turn: If you used a Moveable ability, give a Moveable card in your hand -1 Cost and +2 Power.
Updated Cards
Now: End of Turn: Give each of your cards that moved this turn +1 Power.
Was: !End of Turn: Boost each of your cards that moved this turn with +1 Power.
Now: Moveable twice.
After this moves to a location, give one of your other cards there +1 Power. (even unrevealed ones)
Was: Moveable twice.
After this moves to a location. give one of your other cards there +1 Power. (even unrevealed ones)
June 26, 2026
Updated Cards
Cost 4 ▼ 3 Power 4 ▲ 5
Now: On Reveal: Give the top card of your deck +1 Power. Repeat this when one of your Spider-Verse cards moves.
Was: On Reveal: If any card moved last turn, set the Cost of your top card to 0.
Power 6 ▼ 5
On Reveal: Give one of your other On Reveal cards at each location +2 Power. Repeat for Ongoing, Activate, and End of Turn.
Cost 4 ▼ 3
On Reveal: Move all enemy 3 and 4-Cost cards to this location. If either side here is full, double your Champion's Power.
Power 5 ▼ 4
After an enemy character is played here, destroy it. (once per game)
Now: Moveable twice.
After this moves to a location, give one of your other cards there +1 Power. (even unrevealed ones)
Was: Moveable twice.
After this moves to a location. give one of your other cards there +1 Power. (even unrevealed ones)
Now: On Reveal: Next turn, one of your cards here is Moveable and gets +1 Power when it moves. (your choice)
Was: On Reveal: Next turn, one of your cards here is Moveable.
(your choice)
June 23, 2026
Updated Cards
Cost 4 ▼ 3 Power 4 ▲ 5
Now: When you draw a card, give it -1 Cost if this is your only card here.
Was: !After the next time you play an Ongoing card, double its Ongoing ability.
Cost 1 ▲ 2
Ongoing: +1 Power for each Techno-Organic Virus you've played. (+0)
June 22, 2026
Updated Cards
Now: On Reveal: Give the last character EACH player played last turn
+3 Power.
Was: On Reveal: Boost +3 the last character played by each player
last turn.
June 16, 2026
From the patch article: June 2026 Patch
New Cards
On Reveal: Resurrect all your destroyed characters to
random locations.
On Reveal: Give cards in your hand that are 5-Cost or more -1 Cost.
Quickdraw: Your whole hand instead.
On Reveal: -1 Power for each
enemy card here.
Quickdraw: +1 Power instead.
On Reveal: +1 Power for each
card in your hand.
Quickdraw: Give your hand +1 Power.
Updated Cards
Now: On Reveal: Put your leftmost card in hand on top of your deck to get a random character. Give both +3 Power.
Was: !On Reveal: Put the leftmost card in your hand on top of your deck to add a random character to your hand. Give both +3 Power.
◆ Objective: Play 6 total Cost of created cards ➞ Randomly destroy up to 3 total Cost of enemy cards. (0/6)
Power 2 ▲ 3
Now: End of Turn: Afflict ALL other cards here with -1 Power. Then destroy your cards here with 0 Power or less.
Was: !End of Turn: Afflict ALL other characters here with -1 Power. Then destroy your friendly cards here if their Power is 0 or less.
Now: End of Turn: +1 Power. Once per game, if your side here is full, double this card’s Power instead.
Was: !End of Turn: +1 Power. Once per game, if your side here is full, double this card’s Power instead.
Now: On Reveal: Judge 4 other random characters. +1 Power (if yours) or -1 Power (enemies).
Quickdraw: Judge the worthy again.
Was: !On Reveal: 4 other random characters are chosen. Yours get +1 Power, enemies -1 Power. Quickdraw: Repeat this.
Now: On Reveal: Banish the top card of your deck. Add 2 Rocks to your hand. Set their Power to the banished card’s Cost.
Was: !On Reveal: Banish the top card of your deck. Add 2 Rocks to your hand with Power set to the banished card’s Cost.
Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +6 Power.
Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +6 Power.
Now: When this is Empowered, add a random
1-Cost character to your hand with that same increase. (if in hand or in play)
Was: When this is Boosted, add a random
1-Cost character to your hand with that same Boost. (if in hand or in play)
Power 5 ▲ 7
Now: Game Start: Load an Infinity Shot. Your cards have Quickdraw: Thanos loads again.
On Reveal: Fire all loaded Shots.
Was: !Game Start:Load 1 Infinity Round. The first card you draw each turn has Quickdraw: Thanos loads another.
On Reveal: Thanos fires.
Future Cards
June 12, 2026
Updated Cards
Now: On Reveal: Banish this to revive your highest-Power destroyed card here with its Power doubled.
Was: On Reveal: Revive your
highest-Power destroyed card here with its Power doubled.
Power 4 ▲ 5
On Reveal: Banish the top card of your deck. If it was 4-Cost or more, +2 Energy next turn, otherwise give this +4 Power.
Power 1 ▲ 2
End of Turn: If you played a 1-Cost card this turn, afflict an enemy card here with -2 Power.
Power 3 ▲ 4
Activate: Copy the text of a character in your deck with Cost equal to your unspent Energy. (without using its On Reveal)
Power 4 ▼ 3
On Reveal: Give the leftmost card in your hand +2 Power and -1 Cost,
then copy it.
Cost 1 ▲ 2
Now: On Reveal: Infect your other
cards here (replace their text).
Copy this to your hand.
Was: On Reveal: Copy this to your hand with +1 Cost. Infect your other cards here. (replace their text)
Cost 3 ▼ 2 Power 4 ▼ 1
On Reveal: Horde +1 for each of your cards at the right location.
June 11, 2026
New Cards
The next time your opponent would start a turn with bonus Energy,
they don't get it.
June 9, 2026
Updated Cards
Now: When you draw a card, add this card's Power to it.
Was: When you draw a card, Boost it with this card's Power.
June 2, 2026
Updated Cards
Power 2 ▲ 3
On Reveal: Move one of your Avengers with On Reveal to this location to repeat its ability.
Now: Your cards reveal here with +1 Power.
Moveable once.
Was: Boost +1 each card you reveal here.
Movable once.
Now: Ongoing: Each turn, one of your other cards here is Moveable.
(your choice)
Was: Ongoing: Each turn, one of your cards here is Moveable.
(your choice)
Now: This card’s cost is reduced by the cost of your deck’s top card.
Was: This card’s Cost is reduced by the cost of your deck’s top card.
Now: This card’s Cost is reduced by the cost of your deck’s top card.
Was: !This card’s Cost is reduced by the cost of your deck’s top card.
Now: When your cards in play are Empowered, give those cards
an additional +1 Power.
Was: When your cards in play are Boosted, they get an extra +1.
May 26, 2026
Updated Cards
Now: On Reveal: Afflict an enemy card with -2 Power. Repeat on a different enemy for each of your unspent Energy.
Was: !On Reveal: Afflict an enemy card with -2. Repeat this for each of your unspent Energy to a different enemy.
Now: On Reveal: Give the next card you play Power equal to this card's Power.
Was: !On Reveal: Give the next card you play Power equal to this card's Power.
May 22, 2026
Updated Cards
Power 3 ▲ 4
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
Power 3 ▲ 5
Now: ◆ Objective: Play 6 total Cost of created cards ➞ Randomly destroy up to 3 total Cost of enemy cards. (0/6)
Was: ◆ Objective: Play 6 total Cost of created cards ➞ Randomly destroy up to 4 total Cost of enemy cards. (0/6)
May 19, 2026
From the patch article: May 2026 Patch
New Cards
End of Turn: If you used a Moveable ability, give a Moveable card in your hand -1 Cost and +2 Power.
!On Reveal: Put the leftmost card in your hand on top of your deck to add a random character to your hand. Give both +3 Power.
!End of Turn: Afflict ALL other characters here with -1 Power. Then destroy your friendly cards here if their Power is 0 or less.
!On Reveal: 4 other random characters are chosen. Yours get +1 Power, enemies -1 Power. Quickdraw: Repeat this.
!Draw 2 cards.
Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +5 Power.
!Boost this with +3 Power.
!Make a copy of your other lowest Cost card here.
Game Start: The first 6 characters you draw are EVIL! After you play them all, merge them into this and add this to the last one's location. (0/6)
!On Reveal: Add a random character to your hand with a different Cost than your characters in play. Give it +2 Power.
!Destroy the weakest enemy card here.
!Boost this with +1 Power. Thanos Fractured Frontier has Movable next turn.
On Reveal: Give your characters here +2 Power. Costs 1 less for each Moveable card you've played.
!Game Start:Load 1 Infinity Round. The first card you draw each turn has Quickdraw: Thanos loads another.
On Reveal: Thanos fires.
!Reduce the cost of your cards in hand by 1.
Updated Cards
◆ Objective: Your cards are destroyed 4 times ➞ Resurrect one here with +5 Power. (0/4)
Power 1 ▲ 2
Now: When this returns to your hand, randomly steal 4 Power from cards in your opponent's hand.
Activate: Return this to your hand.
Was: !When this returns to your hand, randomly steal 4 Power from cards in your opponent's hand.
Activate: Return this to your hand.
Now: ◆ Objective: Have 3 cards that are 4-Cost or more in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
Was: ◆ Objective: Have 3 cards that are 4-Cost or higher in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
Power 2 ▼ 1
Now: Activate: +2 Power for each
5-Cost or more card you have
here and in hand.
Was: Activate: +2 Power for each
5-Cost or higher card you have
here and in hand.
Now: When this is Empowered, add
Flames of the Faltine to your hand.
(if in hand or in play)
Was: When this permanently gains Power, add Flames of the Faltine to your hand. (if in hand or in play)
Now: On Reveal: Next turn, all cards are Moveable to this location.
Was: On Reveal: Next turn, both players can move cards to this location.
Now: On Reveal: Give a 5-Cost or more character in your hand +3 Power. Afflict an enemy card at each location with -2 Power.
Was: On Reveal: Give a 5-Cost or higher character in your hand +3 Power. Afflict an enemy card at each location with -2 Power.
Power 4 ▲ 5
On Reveal: If your opponent played a card here this turn, double this card's Power.
Now: Ongoing: Nobody can play cards that cost 4 or more here.
Was: Ongoing: Nobody can play cards that cost 4, 5, or 6 here.
Power 11 ▲ 12
On Reveal: Discard a non-Guardian card from your hand unless your opponent played a card here this turn.
Now: On Reveal: Next turn, your cards are Moveable to this location.
Was: On Reveal: Next turn, you can move cards to this location.
Now: On Reveal: Add a random -Cost or more card to your hand. If you’re winning here after next turn, give it Cost.
Was: On Reveal: Add a random 4, 5, or
6-Cost card to your hand. If you’re winning here after next turn, give it -3 Cost.
Now: Your cards reveal here with +1 Power.
Moveable once.
Was: Boost +1 each card you reveal here.
Movable once.
Now: Moveable once.
Nothing can stop you from moving or
playing this to any location.
Was: You can move this once. Nothing can stop you from moving or playing this to any location.
Now: When you draw a card, add this card's Power to it.
Was: When you draw a card, Boost it with this card's Power.
Now: On Reveal: Banish the top card of your deck. If it was 4-Cost or more, +2 Energy next turn, otherwise give this +4 Power.
Was: On Reveal: Banish the top card of your deck. If it was 4-Cost or higher, +2 Energy next turn, otherwise give this +4 Power.
Now: Ongoing: Each turn, one of your cards here is Moveable.
(your choice)
Was: Ongoing: You can move one of your other cards away from here each turn.
Power 8 ▲ 9
Now: On Reveal: Move an enemy 3-Cost card and an enemy 4-Cost card away from here and steal 1 Power from them.
Was: On Reveal: Move an enemy 3-Cost card and an enemy 4-Cost card away from here.
Now: On Reveal: Give the leftmost card in your hand +2 Power. If it’s 5-Cost or more, -1 Cost too.
Was: On Reveal: Give the leftmost card in your hand +2 Power. If it’s 5-Cost or higher, -1 Cost too.
Now: On Reveal: Add a 3-Cost or less card from your deck here, but don't reveal it until the game ends.
Was: On Reveal: Add a 1, 2, or 3-Cost card from your deck here, but don't reveal it until the game ends.
Now: Ongoing: 3-Cost or less cards here have -2 Power.
Was: Ongoing: 1, 2, and 3-Cost cards here have -2 Power.
Now: End of Turn: Give each of your cards that moved this turn +1 Power.
Was: !End of Turn: Boost each of your cards that moved this turn with +1 Power.
Now: Moveable once.
Ongoing: Enemy cards here
can't move.
Was: You can move this once.
Ongoing: Enemy cards here
can't move.
Now: When you discard a card, this gains +1 Power and Moveable next turn.
Was: When you discard a card, this gains +1 Power and can move next turn.
Power 2 ▼ 1
End of Turn: +2 Power if you played 1 card this turn and spent
all your Energy.
Now: Ongoing: Has the Ongoing effects of your 3-Cost or less cards here.
Was: Ongoing: Has the Ongoing effects of your 1, 2, and 3-Cost cards here.
Now: Ongoing: +3 Power for each location where one of your cards has
been destroyed.
Was: !Ongoing: +3 Power for each location a friendly card has been destroyed in.
Now: Moveable once.
Was: You can move this once.
Now: Moveable once.
When this moves, give it +1 Power for each of your X-Men at the new location.
Was: You can move this once.
When this moves, give it +1 Power for each of your X-Men at the new location.
Now: Moveable once.
When this moves, replace its location
with a random new one.
Was: You can move this once. When this moves, replace its location with a random new one.
Now: Move random cards to the left 4 times.
Was: Move random cards to the left 2 times.
Now: Transform charged cards in play into ones
that cost 1 more.
Was: Transform charged cards in play into ones
that cost 0 more.
Destroy the 2 locations with the lowest total Power. (break ties randomly)
Each player adds Blob to a random location.
Now: When Discarded: Play this.
On Reveal: Your champion steals 4 Power from an enemy card here. It gains Moveable once.
Was: When Discarded: Play this.
On Reveal: Your champion steals 4 Power from an enemy card here. It gains Movable once.
Now: On Reveal: Revive one of your destroyed cards and merge this into it. It gains Moveable.
Was: On Reveal: Revive one of your destroyed cards and merge this into it. That card can move each turn.
Now: When Discarded: This jumps to your lowest-Power location. (that isn't full)
Was: When this is discarded, jumps to your lowest-Power location. (that isn't full)
Now: Moveable once.
After your opponent plays a card here, steal 1 Power from it.
Was: You can move this once.
After your opponent plays a card here, steal 1 Power from it.
Now: On Reveal: Add Cap's Shield to another location.
Ongoing: Cap's Shield is Moveable.
Was: On Reveal: Add Cap's Shield to another location.
Ongoing: You can move Cap's Shield.
Power 2 ▲ 4
Now: On Reveal: Replace this location with another one. If you're winning here, add a Brotherhood card to your hand with +1 Power.
Was: On Reveal: Replace this location with another one. If you're winning here, add a Brotherhood card to your hand.
Power 7 ▲ 8
Now: Ongoing: Double the Power reductions on all enemy cards.
Was: !Ongoing: Double the afflictions on all enemy cards.
Now: When this is Empowered,
gain an additional +2 Power.
(if in hand, in deck, or in play)
Was: When this permanently gains Power, gain +2 more Power.
(wherever this is)
Power 2 ▲ 3
On Reveal: Shuffle in 3 Demons.
When you draw a card with 6 or
more Power, +2 Power.
Cost 3 ▲ 4
Now: On Reveal: Put an Ongoing card from your deck here with +3 Power. Shuffle a copy of this into your deck.
Was: On Reveal: Put an Ongoing card from your deck here with +1 Power. Shuffle a copy of this into your deck.
On Reveal: Give the last character you played +2 Power for each turn you played 2 or more cards. (+0)
Now: On Reveal: Merge this into one
of your cards here. It's
Moveable next turn.
Was: On Reveal: Merge this into one of your cards here. You can move that card next turn.
Now: Moveable twice.
After this moves to a location. give one of your other cards there +1 Power. (even unrevealed ones)
Was: !Moveable twice. After this moves, give one of your other cards at the new location +1 Power. (even unrevealed ones)
Now: Moveable once.
When this moves to a location, steal 2 Power from the highest-Power enemy there.
Was: You can move this once.
When this moves to a location, steal 2 Power from the highest-Power enemy there.
Now: When this is Empowered, add a random
1-Cost character to your hand with that same increase. (if in hand or in play)
Was: When this is Boosted, add a random
1-Cost character to your hand with that same Boost. (if in hand or in play)
Power 1 ▲ 2
Now: End of Turn: If you have the highest Power among cards in play, give this and 2 cards in your hand +1 Power.
Was: !End of Turn: If you have the highest Power card, boost this and 2 cards in your hand with +1 Power.
Power 0 ▼ -1
On Reveal: Gains Power equal to your other highest-Power Thunderbolt.
Now: On Reveal: Copy this to your hand with +1 Cost. Infect your other cards here. (replace their text)
Was: On Reveal: Copy this to your hand with +2 Cost. Infect your other cards here. (replace their text)
Now: On Reveal: Destroy your lowest-Power card at each other location.
Was: On Reveal: Destroy your lowest Power card at each other location.
Power 2 ▼ 1
On Reveal: Give 2 characters in your hand +3 Power. You can’t play them next turn unless they're Thunderbolts.
Now: On Reveal: Give the last character EACH player played last turn
+3 Power.
Was: On Reveal: Boost +3 the last character played by each player
last turn.
Now: Ongoing: 4-Cost or more cards here have -3 Power.
Was: Ongoing: 4, 5, and 6-Cost cards here have -3 Power.
Now: On Reveal: Add a random Thunderbolt to your hand.
Give it -1 Cost.
Was: On Reveal: Add a random Thunderbolt to your hand. Give it -1 Cost.
Now: When your cards in play are Empowered, give those cards
an additional +1 Power.
Was: When your cards in play are Boosted, they get an extra +1.
Now: Moveable
Was: You can move this each turn.
Now: Moveable while you have another Avenger here.
Was: If you have another Avenger here, you can move this.
Now: On Reveal: Next turn, one of your cards here is Moveable.
(your choice)
Was: On Reveal: Next turn, you can move one of your cards away from here.
Power 3 ▲ 4
Now: On Reveal: Copy the top card of your opponent's deck into your hand. While you're winning here, it costs 2 less.
Was: On Reveal: Copy a card from your opponent's hand into your hand. While you're winning here, it costs 2 less.
Now: ◆ Objective: This has 5 or more Power ➞ Give one of your cards at each location +4 Power. (3/5)
Was: ◆ Objective: This has 5 or more Power ➞ Give one of your cards at each location +3 Power. (3/5)
Future Cards
May 14, 2026
Updated Cards
Now: You can only play this where an enemy is afflicted with
negative Power.
Was: !You can only play this where an enemy is afflicted with negative Power.
May 12, 2026
Updated Cards
Now: When drawn, mark one of your empty locations.
◆ Objective: Win that location ➞
+1 Max Energy.
Was: !When you draw this, mark a location that's empty for you. Objective: Win the location for +1 Max Energy. (Location 0)
May 8, 2026
Updated Cards
Power 6 ▲ 7
On Reveal: Compare the Power of the top 3 cards of both decks. If your total is higher, +6 Power.
Power 3 ▲ 4
On Reveal: Banish the top card of your deck. If it was 4-Cost or higher, +2 Energy next turn, otherwise give this +4 Power.
Power 4 ▲ 5
On Reveal: Set the top card of your deck's Power to 8. If your other cards in play cost exactly 8 total, add it here. (0/8)
Power 2 ▲ 3
On Reveal: +1 Power to your cards at the left location if it's an odd turn, otherwise give to the right location.
Power 4 ▲ 5
Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing.
May 5, 2026
From the patch article: Upcoming Packs Datamines
Updated Cards
Now: On Reveal: Give one of your 1, 2, and 3-Cost characters +2 Power each.
Was: !On Reveal: Give a friendly 1, 2, and 3 Cost character +2 Power.
Power 3 ▼ 2
On Reveal: Shuffle in 3 Demons.
When you draw a card with 6 or
more Power, +2 Power.
Now: Costs 3 if you have the highest Power among cards in play.
Was: !Costs 3 if you have the highest Power card in play.
April 30, 2026
Updated Cards
Power 3 ▲ 4
Now: ◆ Objective: Your cards are destroyed 4 times ➞ Resurrect one here with +5 Power. (0/4)
Was: ◆ Objective: Your cards are destroyed 4 times ➞ Resurrect one here with +4 Power. (0/4)
Now: ◆ Objective: Have 3 cards that are 4-Cost or higher in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
Was: ◆ Objective: Have 3 cards that are 4-Cost or more in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
Power 5 ▲ 6
At the end of the game, move to a location that wins you the
game. (If possible)
Power 1 ▲ 2
Now: Activate: +2 Power for each
5-Cost or higher card you have
here and in hand.
Was: Activate: +2 Power for each
5-Cost or more card you have
here and in hand.
Now: On Reveal: Give a 5-Cost or higher character in your hand +3 Power. Afflict an enemy card at each location with -2 Power.
Was: On Reveal: Give a 5-Cost or more character in your hand +3 Power. Afflict an enemy card at each location with -2 Power.
Power 10 ▲ 12
Now: On Reveal: Gain the Power of a front-row enemy card here.
Was: On Reveal: Gain the Power of front-row enemy cards here.
Now: Ongoing: Nobody can play cards that cost 4, 5, or 6 here.
Was: Ongoing: Nobody can play cards that cost 4 or more here.
Now: Activate: This turn, your End of Turn abilities repeat.
Was: Activate: This turn, your End of Turn abilities happen twice.
Now: On Reveal: Add a random 4, 5, or
6-Cost card to your hand. If you’re winning here after next turn, give it -3 Cost.
Was: On Reveal: Add a random -Cost or more card to your hand. If you’re winning here after next turn, give it Cost.
Now: Ongoing: The On Reveal abilities of your 1-Cost cards here repeat.
Was: Ongoing: The On Reveal abilities of your 1-Cost cards here happen twice.
Now: On Reveal: Banish the top card of your deck. If it was 4-Cost or higher, +2 Energy next turn, otherwise give this +4 Power.
Was: On Reveal: Banish the top card of your deck. If it was 4-Cost or more, +2 Energy next turn, otherwise give this +4 Power.
Now: On Reveal: Give the leftmost card in your hand +2 Power. If it’s 5-Cost or higher, -1 Cost too.
Was: On Reveal: Give the leftmost card in your hand +2 Power. If it’s 5-Cost or more, -1 Cost too.
Now: On Reveal: Add a 1, 2, or 3-Cost card from your deck here, but don't reveal it until the game ends.
Was: On Reveal: Add a 3-Cost or less card from your deck here, but don't reveal it until the game ends.
Now: Ongoing: 1, 2, and 3-Cost cards here have -2 Power.
Was: Ongoing: 3-Cost or less cards here have -2 Power.
Power 1 ▲ 2
End of Turn: +2 Power if you played 1 card this turn and spent
all your Energy.
Now: Ongoing: Has the Ongoing effects of your 1, 2, and 3-Cost cards here.
Was: Ongoing: Has the Ongoing effects of your 3-Cost or less cards here.
Now: Ongoing: Your other Ongoing effects here apply an additional time.
Was: Ongoing: Double your other Ongoing effects here.
Now: When this is discarded, jumps to your lowest-Power location. (that isn't full)
Was: When Discarded: This jumps to your lowest-Power location. (that isn't full)
Power 3 ▼ 2
On Reveal: Shuffle in 3 Demons.
When you draw a card with 6 or
more Power, +2 Power.
Power 6 ▲ 8
Now: On Reveal: Give the last character you played +2 Power for each turn you played 2 or more cards. (+0)
Was: On Reveal: Give the last character you played +3 Power for each turn you played 2 or more cards. (+0)
Power 8 ▼ 7
Now: On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy.
Was: On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy. This gains that much Power.
Now: Ongoing: 4, 5, and 6-Cost cards here have -3 Power.
Was: Ongoing: 4-Cost or more cards here have -3 Power.
Now: Ongoing: Your On Reveal abilities here repeat.
Was: Ongoing: Your On Reveal abilities here happen twice.
Now: Ongoing: Your On Reveal abilities here repeat.
Was: Ongoing: Your On Reveal abilities here happen twice.
April 28, 2026
Updated Cards
Power 2 ▼ 1
◆ Objective: End 2 turns in a row with unspent Energy ➞ Give your other cards here and in your hand +2 Power. (0/2)
April 21, 2026
Updated Cards
Now: ◆ Objective: Cards in play are afflicted with -5 Power ➞ Put a card from your hand here. (0/5)
Was: ◆ Objective: Cards in play are afflicted with -5 Power ➞ Put a card from your hand here. (0/5)
April 16, 2026
Updated Cards
Now: ◆ Objective: Have 3 cards that are 4-Cost or more in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
Was: ◆ Objective: Have 3 cards that are 4-Cost or higher in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
Power 2 ▼ 1
Now: Activate: +2 Power for each
5-Cost or more card you have
here and in hand.
Was: Activate: +2 Power for each
5-Cost or higher card you have
here and in hand.
Now: On Reveal: Give a 5-Cost or more character in your hand +3 Power. Afflict an enemy card at each location with -2 Power.
Was: On Reveal: Give a 5-Cost or higher character in your hand +3 Power. Afflict an enemy card at each location with -2 Power.
Now: Ongoing: Nobody can play cards that cost 4 or more here.
Was: Ongoing: Nobody can play cards that cost 4, 5, or 6 here.
Now: On Reveal: Add a random -Cost or more card to your hand. If you’re winning here after next turn, give it Cost.
Was: On Reveal: Add a random 4, 5, or
6-Cost card to your hand. If you’re winning here after next turn, give it -3 Cost.
Now: On Reveal: Banish the top card of your deck. If it was 4-Cost or more, +2 Energy next turn, otherwise give this +4 Power.
Was: On Reveal: Banish the top card of your deck. If it was 4-Cost or higher, +2 Energy next turn, otherwise give this +4 Power.
Now: On Reveal: Give the leftmost card in your hand +2 Power. If it’s 5-Cost or more, -1 Cost too.
Was: On Reveal: Give the leftmost card in your hand +2 Power. If it’s 5-Cost or higher, -1 Cost too.
Now: On Reveal: Add a 3-Cost or less card from your deck here, but don't reveal it until the game ends.
Was: On Reveal: Add a 1, 2, or 3-Cost card from your deck here, but don't reveal it until the game ends.
Now: Ongoing: 3-Cost or less cards here have -2 Power.
Was: Ongoing: 1, 2, and 3-Cost cards here have -2 Power.
Power 2 ▼ 1
End of Turn: +2 Power if you played 1 card this turn and spent
all your Energy.
Now: Ongoing: Has the Ongoing effects of your 3-Cost or less cards here.
Was: Ongoing: Has the Ongoing effects of your 1, 2, and 3-Cost cards here.
Now: When Discarded: This jumps to your lowest-Power location. (that isn't full)
Was: When this is discarded, jumps to your lowest-Power location. (that isn't full)
Power 2 ▲ 3
On Reveal: Shuffle in 3 Demons.
When you draw a card with 6 or
more Power, +2 Power.
Now: Ongoing: 4-Cost or more cards here have -3 Power.
Was: Ongoing: 4, 5, and 6-Cost cards here have -3 Power.
April 14, 2026
Updated Cards
Now: ◆ Objective: Your cards are destroyed 4 times ➞ Resurrect one here with +4 Power. (0/4)
Was: ◆ Objective: Your cards are destroyed 4 times ➞ Resurrect one here with +4 Power. (0/4)
April 9, 2026
From the patch article: April Bundle 2026 Updates
New Cards
Activate: Create a 1-Cost card at another location. Increase the Cost each time you're winning here as the turn starts.
April 7, 2026
From the patch article: April 2026 Patch
New Cards
!When this returns to your hand, randomly steal 4 Power from cards in your opponent's hand.
Activate: Return this to your hand.
On Reveal: Bring back one of your discarded cards to this location.
!End of Turn: Boost each of your cards that moved this turn with +1 Power.
On Reveal: Give the leftmost card in your hand +2 Power and -1 Cost,
then copy it.
When Discarded: Play this.
On Reveal: Your champion steals 4 Power from an enemy card here. It gains Movable once.
On Reveal: Merge this into one of your cards here.
The next time your opponent would start a turn with bonus Energy,
they don't get it.
!Ongoing: Double the afflictions on all enemy cards.
!Moveable twice. After this moves, give one of your other cards at the new location +1 Power. (even unrevealed ones)
!End of Turn: If you have the highest Power card, boost this and 2 cards in your hand with +1 Power.
On Reveal: Copy this to your hand with +2 Cost. Infect your other cards here. (replace their text)
Updated Cards
Now: Boost +1 each card you reveal here.
Movable once.
Was: Your cards here reveal Boosted with +1 Power.
You can move this once.
Now: When you draw a card, Boost it with this card's Power.
Was: After you draw a card, boost it with this card's Power.
Now: This card’s Cost is reduced by the cost of your deck’s top card.
Was: !This card’s Cost is reduced by the cost of your deck’s top card.
Cost 4 ▼ 3 Power 4 ▲ 5
Now: When you draw a card, give it -1 Cost if this is your only card here.
Was: !After the next time you play an Ongoing card, double its Ongoing ability.
Now: ◆ Objective: Play 3 On Reveal cards ➞ Use the highest-Cost On Reveal in your hand. (0/3)
Was: ◆ Objective: Play 3 On Reveal cards ➞ Use the highest-Cost On Reveal in your hand. (0/3)
Cost 2 ▼ 1 Power 3 ▼ 2
Now: When this is Boosted, add a random
1-Cost character to your hand with that same Boost. (if in hand or in play)
Was: !When this is boosted (in hand or in play), add a random 1-Cost Character to your hand boosted by the same amount.
Cost 4 ▼ 2 Power 6 ▼ 3
Now: On Reveal: Destroy your lowest Power card at each other location.
Was: Costs 1 if an enemy card was destroyed last turn.
Power 5 ▼ 4
Now: On Reveal: Boost +3 the last character played by each player
last turn.
Was: On Reveal: Boost the last character played by each player last turn with +4 Power.
Power 4 ▼ 3
Now: When your cards in play are Boosted, they get an extra +1.
Was: When you boost a card in play, it gets an extra +1 Power.
Now: ◆ Objective: This has 6 or more Power ➞ Give one of your cards at each location +3 Power. (3/6)
Was: ◆ Objective: This has 6 or more Power ➞ Give one of your cards at each location +3 Power. (3/6)
Future Cards
March 31, 2026
New Cards
On Reveal: Use On Reveals from cards released before
's time.
March 27, 2026
Updated Cards
Power 6 ▼ 5
On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
Now: Activate: After you play your next character, swap it with one from your deck.
Was: Activate: After you play your next card, swap it with one from your deck.
Now: On Reveal: Add a random
1-Cost character to each location.
Was: On Reveal: Add a random
1-Cost card to each location.
Cost 4 ▲ 5 Power 3 ▲ 8
On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy. This gains that much Power.
Power 2 ▼ 1
◆ Objective: End 2 turns in a row with unspent Energy ➞ Give your other cards here and in your hand +2 Power. (0/2)
Power 1 ▲ 2
Gains +2 Power from merging.
End of Turn: Merge one of your created cards into this.
Power 3 ▲ 4
At the start of each turn, give all cards in your hand +1 Power if you’re winning here. Otherwise, move this to another location.
Power 2 ▲ 3
After one of your other cards is destroyed, +1 Power. After every 3rd time, improve this effect by 1. (0/3)
Power 2 ▲ 3
After one of your other cards is destroyed, +1 Power. After every 3rd time, improve this effect by 1. (0/3)
March 24, 2026
Updated Cards
Now: ◆ Objective: Have 3 cards with no abilities in play ➞ Steal 5 Power from an enemy card here. (0/3)
Was: ◆ Objective: Have 3 cards with no abilities in play ➞ Steal 5 Power from an enemy card here. (0/3)
March 23, 2026
Updated Cards
March 17, 2026
Updated Cards
Power 8 ▲ 9
On Reveal: Swap the lowest-Power card in your front row at any location with a card from your deck.
Now: ◆ Objective: Have 3 cards that are 4-Cost or higher in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
Was: ◆ Objective: Have 3 cards that are 4-Cost or higher in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
Power 5 ▲ 6
◆ Objective: Have a full front row at each location ➞ Transform into Apocalypse, Celestials' Chosen. (0/6)
March 12, 2026
New Cards
On Reveal: Add 2 Rocks to your hand. Give them +1 Power for each
of your front-Row characters.
March 10, 2026
From the patch article: March 2026 Patch
New Cards
Your cards here reveal Boosted with +1 Power.
You can move this once.
After you draw a card, boost it with this card's Power.
!This card’s Cost is reduced by the cost of your deck’s top card.
!After the next time you play an Ongoing card, double its Ongoing ability.
!When this is boosted (in hand or in play), add a random 1-Cost Character to your hand boosted by the same amount.
On Reveal: Boost the last character played by each player last turn with +4 Power.
When you boost a card in play, it gets an extra +1 Power.
Updated Cards
Power 6 ▼ 4
Now: On Reveal: If any card moved last turn, set the Cost of your top card to 0.
Was: On Reveal: Set the Cost and Power of your deck's top card to 0 until that card moves.
On Reveal: Destroy your highest-Power card here to afflict an enemy card here with that much negative Power.
Now: ◆ Objective: Play 5 total Cost of created cards ➞ Randomly destroy up to 4 total Cost of enemy cards. (0/5)
Was: ◆ Objective: Play 5 total Cost of created cards ➞ Randomly destroy up to 4 total Cost of enemy cards. (0/5)
Power 10 ▲ 11
Now: On Reveal: +2 Power for each other Avenger you have here.
Was: On Reveal: +3 Power for each other Avenger you have here.
Now: You can only play this where an enemy is afflicted with
negative Power.
Was: !You can only play this where an enemy is afflicted with negative Power.
Now: Which is the real Mysterio?
Was: This is a fake Mysterio!
Power 1 ▲ 3
Now: Ongoing: Your text emotes
are ruder.
Was: Ongoing: Your emotes
are ruder.
Now: On Reveal: Give one of your 1, 2, and 3-Cost characters +2 Power each.
Was: !On Reveal: Give a friendly 1, 2, and 3 Cost character +2 Power.
Now: On Reveal: Afflict an enemy card with -2 Power. Repeat on a different enemy for each of your unspent Energy.
Was: !On Reveal: Afflict an enemy card with -2. Repeat this for each of your unspent Energy to a different enemy.
Now: Ongoing: +3 Power for each location where one of your cards has
been destroyed.
Was: !Ongoing: +3 Power for each location a friendly card has been destroyed in.
Power 4 ▲ 5
Now: On Reveal: Add an Illusion
to another location.
Activate: Swap Power with it.
Was: As you play this, play Illusions to other locations. Disguise this as an Illusion until the game ends.
Now: When drawn, mark one of your empty locations.
◆ Objective: Win that location ➞
+1 Max Energy.
Was: !When you draw this, mark a location that's empty for you. Objective: Win the location for +1 Max Energy. (Location 0)
Power 4 ▲ 5
Activate: Add a clone with the same Power to another location, then move this to the third location.
Now: On Reveal: Shuffle in 3 Demons.
When you draw a card with 6 or
more Power, +2 Power.
Was: !On Reveal: Shuffle 3 Demons into your deck. When you draw a card with 6 or more Power,
+2 Power.
Now: On Reveal: +1 Power to your cards at the left location if it's an odd turn, otherwise give to the right location.
Was: On Reveal: On odd turns, give your cards at the left location +1 Power. On even turns, give to the right location.
Now: On Reveal: Give the next card you play Power equal to this card's Power.
Was: !On Reveal: Give the next card you play Power equal to this card's Power.
Now: Ongoing: +1 Power for each Techno-Organic Virus you've played. (+0)
Was: Ongoing: +1 Power for each Techno-Organic Virus you've played.
On Reveal: For each of your full locations, give one of your cards
there +3 Power.
Cost 2 ▼ 1
On Reveal: Add a random Thunderbolt to your hand. Give it -1 Cost.
Now: Costs 3 if you have the highest Power among cards in play.
Was: !Costs 3 if you have the highest Power card in play.
Now: At the start of each turn, +2 Power if you have any bonus Energy.
Was: End of Turn: If you have unspent Energy, destroy this to regenerate it with +3 Power at a location where you have an X-Man.
Future Cards
March 3, 2026
Updated Cards
Now: ◆ Objective: Have a full front row at each location ➞ Transform into Apocalypse, Celestials' Chosen. (0/6)
Was: ◆ Objective: Have a full front row at each location ➞ Transform into Apocalypse, Celestials' Chosen. (0/6)
Cost 3 ▲ 4 Power 2 ▲ 3
Now: End of Turn: If you’re losing this location, double this card’s Power.
Was: !End of Turn: If you’re losing this location, double this card’s Power.
Now: ◆ Objective: Have 6 different Powers among your other cards in play ➞
+6 Power. (0/6)
Was: ◆ Objective: Have 6 different Powers among your other cards in play ➞
+6 Power. (0/6)
February 26, 2026
Updated Cards
Power 3 ▲ 4
You can move this once. Nothing can stop you from moving or playing this to any location.
Cost 3 ▼ 2 Power 5 ▼ 3
Activate: Copy the text of a character in your deck with Cost equal to your unspent Energy. (without using its On Reveal)
Power 2 ▲ 3
You can move this once.
After your opponent plays a card here, steal 1 Power from it.
Power 5 ▼ 3
On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy. This gains that much Power.
Now: On Reveal: On odd turns, give your cards at the left location +1 Power. On even turns, give to the right location.
Was: !On Reveal: Give your cards at the left location +1 Power on odd turns. Switches to the right on even turns.
February 24, 2026
Updated Cards
Now: Ongoing: Your cards here with increased Power have +2 Power.
Was: !Ongoing: Your cards here with increased Power get +2 Power.
February 17, 2026
Updated Cards
Power 2 ▲ 3
On Reveal: Banish the top card of your deck. If it was 4-Cost or higher, +2 Energy next turn, otherwise give this +4 Power.
February 14, 2026
Updated Cards
February 12, 2026
From the patch article: February 2026 Patch
New Cards
◆ Objective: Your cards are destroyed 4 times ➞ Resurrect one here with +4 Power. (0/4)
Activate: Create a 1-Cost card at another location. Increase the Cost each time you're winning here as the turn starts.
!You can only play this where an enemy is afflicted with negative Power.
!On Reveal: Give a friendly 1, 2, and 3 Cost character +2 Power.
!On Reveal: Afflict an enemy card with -2. Repeat this for each of your unspent Energy to a different enemy.
On Reveal: Give the leftmost card in your hand +2 Power and -1 Cost,
then copy it.
!Ongoing: +3 Power for each location a friendly card has been destroyed in.
◆ Objective: Cards in play are afflicted with -5 Power ➞ Put a card from your hand here. (0/5)
!When you draw this, mark a location that's empty for you. Objective: Win the location for +1 Max Energy. (Location 0)
!On Reveal: Shuffle 3 Demons into your deck. When you draw a card with 6 or more Power,
+2 Power.
!On Reveal: Give the next card you play Power equal to this card's Power.
◆ Objective: End 2 turns in a row with unspent Energy ➞ Give your other cards here and in your hand +2 Power. (0/2)
On Reveal: Copy this to your hand with +2 Cost. Infect your other cards here. (replace their text)
Ongoing: +1 Power for each Techno-Organic Virus you've played.
!Costs 3 if you have the highest Power card in play.
◆ Objective: This has 6 or more Power ➞ Give one of your cards at each location +3 Power. (3/6)
Updated Cards
Cost 2 ▼ 1 Power 3 ▼ 2
After you play a card here, merge this with it. If it's a Spider-Verse card, move it away from here.
Power 7 ▲ 8
On Reveal: Swap the lowest-Power card in your front row at any location with a card from your deck.
Now: ◆ Objective: Your cards are destroyed 4 times ➞ Resurrect one here with +4 Power. (0/4)
Was: ◆ Objective: Your cards are destroyed 4 times ➞ Resurrect one here with +4 Power. (0/4)
Now: ◆ Objective: Have 3 cards that are 4-Cost or higher in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
Was: ◆ Objective: Have 3 cards that are 4-Cost or higher in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
Now: ◆ Objective: Have 3 cards that are 4-Cost or higher in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
Was: Objective: Have 3 cards that are 4-Cost or higher in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
On Reveal: Remove the text of a 3-Cost or lower enemy character here.
End of Turn: +3 Power if your opponent played a card with greater Power this turn. Move to that card if you'd be winning its location.
Now: ◆ Objective: Have a full front row at each location ➞ Transform into Apocalypse, Celestials' Chosen. (0/6)
Was: ◆ Objective: Have a full front row at each location ➞ Transform into Apocalypse, Celestials' Chosen. (0/6)
Now: ◆ Objective: Have a full front row at each location ➞ Transform into Apocalypse, Celestials' Chosen. (0/6)
Was: Objective: Have a full front row at each location ➞ Transform into Apocalypse, Celestials' Chosen. (0/6)
Now: ◆ Objective: Play 5 total Cost of created cards ➞ Randomly destroy up to 4 total Cost of enemy cards. (0/5)
Was: ◆ Objective: Play 5 total Cost of created cards ➞ Randomly destroy up to 4 total Cost of enemy cards. (0/5)
Power 4 ▼ 3
Now: ◆ Objective: Play 5 total Cost of created cards ➞ Randomly destroy up to 4 total Cost of enemy cards. (0/5)
Was: Objective: Play 6 total Cost of created cards ➞ Randomly destroy up to 4 total Cost of enemy cards. (0/6)
Power 10 ▲ 11
On Reveal: Discard a non-Guardian card from your hand unless your opponent played a card here this turn.
Power 1 ▲ 2
Now: On Reveal: If you play a card here next turn, +1 Power. If it's an Avenger, repeat this ability here.
Was: On Reveal: If you play a card here next turn, +2 Power. If it's an Avenger, repeat this ability here.
Cost 3 ▲ 4 Power 2 ▲ 3
Now: End of Turn: If you’re losing this location, double this card’s Power.
Was: !End of Turn: If you’re losing this location, double this card’s Power.
Now: ◆ Objective: Have 6 different Powers among your other cards in play ➞
+6 Power. (0/6)
Was: ◆ Objective: Have 6 different Powers among your other cards in play ➞
+6 Power. (0/6)
Now: ◆ Objective: Have 6 different Powers among your other cards in play ➞
+6 Power. (0/6)
Was: Objective: Have 7 different Powers among your other cards in play ➞
+6 Power. (0/7)
Now: On Reveal: Add 2 members of the Guardians crew to your hand.
Was: !On Reveal: Add 2 Guardians of the Galaxy to your hand.
Power 2 ▲ 3
On Reveal: If your opponent played any cards here this turn, copy one of them into your hand.
Power 1 ▲ 2
You can move this once.
When this moves, give it +1 Power for each of your X-Men at the new location.
On Reveal: Replace this location with a new one and give Merlin
+1 Power.
Now: ◆ Objective: Cards in play are afflicted with -5 Power ➞ Put a card from your hand here. (0/5)
Was: ◆ Objective: Cards in play are afflicted with -5 Power ➞ Put a card from your hand here. (0/5)
Now: ◆ Objective: Have 3 cards with no abilities in play ➞ Steal 5 Power from an enemy card here. (0/3)
Was: ◆ Objective: Have 3 cards with no abilities in play ➞ Steal 5 Power from an enemy card here. (0/3)
Power 3 ▲ 4
Now: ◆ Objective: Have 3 cards with no abilities in play ➞ Steal 5 Power from an enemy card here. (0/3)
Was: Objective: Have 3 cards with no abilities in play ➞ Steal 5 Power from an enemy card here. (0/3)
Power 2 ▲ 3
On Reveal: If your opponent played a card here this turn, give +1 Power to your Guardians in hand and play.
Now: ◆ Objective: End 2 turns in a row with unspent Energy ➞ Give your other cards here and in your hand +2 Power. (0/2)
Was: ◆ Objective: End 2 turns in a row with unspent Energy ➞ Give your other cards here and in your hand +2 Power. (0/2)
Now: ◆ Objective: Play 3 On Reveal cards ➞ Use the highest-Cost On Reveal in your hand. (0/3)
Was: ◆ Objective: Play 3 On Reveal cards ➞ Use the highest-Cost On Reveal in your hand. (0/3)
Cost 3 ▲ 4 Power 7 ▼ 6
Now: ◆ Objective: Play 3 On Reveal cards ➞ Use the highest-Cost On Reveal in your hand. (0/3)
Was: If your opponent has 12+ Power here at the end of any turn, destroy this.
Ongoing: If Lin Lie Iron Fist is here, he has +8 Power.
Power 4 ▲ 6
Activate: Merge one of your cards here into this. Replace that card with a Spider-Verse card from your deck.
Now: On Reveal: Give 2 characters in your hand +3 Power. You can’t play them next turn unless they're Thunderbolts.
Was: On Reveal: Give 2 characters in your hand +2 Power. You can’t play them next turn unless they're Thunderbolts.
Power 5 ▲ 6
On Reveal: Move the lowest-Power enemy card here to the location of Infinity Ultron.
Power 1 ▲ 3
End of Turn: If you have unspent Energy, destroy this to regenerate it with +3 Power at a location where you have an X-Man.
Now: ◆ Objective: This has 6 or more Power ➞ Give one of your cards at each location +3 Power. (3/6)
Was: ◆ Objective: This has 6 or more Power ➞ Give one of your cards at each location +3 Power. (3/6)
Future Cards
February 10, 2026
Updated Cards
Cost 4 ▼ 3
Now: End of Turn: +3 Power if your opponent played a card with greater Power this turn. Move to that card if you'd be winning its location.
Was: End of Turn: +4 Power if your opponent played a card with greater Power this turn. Move to that card if you'd be winning its location.
February 3, 2026
Updated Cards
Now: Activate: Copy the text of a character in your deck with Cost equal to your unspent Energy. (without using its On Reveal)
Was: Activate: Copy the text of a character in your deck with Cost equal to your unspent Energy.
Now: End of Turn: +2 Power if you played 1 card this turn and spent
all your Energy.
Was: !End of Turn: If you played 1 card this turn and spent ALL your Energy, give this +2 Power.
Now: On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy. This gains that much Power.
Was: On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy.
January 29, 2026
Updated Cards
Power 3 ▲ 4
Ongoing: Your other cards here have +1 Power for each turn you've discarded a card.
Now: On Reveal: Remove the text of a 3-Cost or lower enemy character here.
Was: On Reveal: Afflict an enemy character here that costs 3 or less with -1 Power and remove its text.
Power 5 ▲ 6
End of Turn: Add a DoomBot 2099 to a random location if you played (exactly) 1 card.
Now: Activate: Copy the text of a character in your deck with Cost equal to your unspent Energy. (without using its On Reveal)
Was: Activate: Copy the text of a character in your deck with Cost equal to your unspent Energy.
Power 8 ▼ 6
On Reveal: Give the last character you played +3 Power for each turn you played 2 or more cards. (+0)
Power 2 ▼ 1
Activate: Replace the text of a random character in your opponent's hand with oink!
January 27, 2026
Updated Cards
Power 4 ▲ 5
Game Start: The Ten Rings
starts in your hand.
On Reveal: Unlock their potential.
January 20, 2026
Updated Cards
Now: On Reveal: Gain the Power of front-row enemy cards here.
Was: !On Reveal: Gain the Power of front-row enemy cards here.
January 16, 2026
Updated Cards
Power 2 ▲ 3
When this permanently gains Power, add Flames of the Faltine to your hand. (if in hand or in play)
Power 4 ▲ 5
End of Turn: If you have unspent Energy, afflict 2 enemy cards here with -1 Power.
Cost 4 ▼ 3
Now: End of Turn: +3 Power if your opponent played a card with greater Power this turn. Move to that card if you'd be winning its location.
Was: End of Turn: +4 Power if your opponent played a card with greater Power this turn. Move to that card if you'd be winning its location.
Power 6 ▲ 7
Activate: If you've had cards discarded and destroyed, afflict front-row enemy cards at each location with -2 Power.
Power 12 ▲ 14
End of Turn: If you have
unspent Energy, +2 Power.
(if in hand or in play)
Power 2 ▲ 3
On Reveal: Banish the top card of your deck. If it was 4-Cost or higher, +2 Energy next turn, otherwise give this +4 Power.
Power 2 ▲ 3
End of Turn: If you have unspent Energy, give one of your other
cards +1 Power.
Now: On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy. This gains that much Power.
Was: On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy.
Now: Game Start: Choose 6 other characters
in your deck.
On Reveal: Transform those cards
into copies of this.
Was: Game Start: Choose 6 other cards in your deck.
On Reveal: Transform those cards
into copies of this.
January 13, 2026
Updated Cards
Cost 1 ▲ 2 Power 2 ▲ 3
After you play a card here, merge this with it. If it's a Spider-Verse card, move it away from here.
Power 11 ▼ 10
On Reveal: Discard a non-Guardian card from your hand unless your opponent played a card here this turn.
Power 2 ▼ 1
Now: On Reveal: If you play a card here next turn, +2 Power. If it's an Avenger, repeat this ability here.
Was: On Reveal: If you play a card here next turn, +1 Power. If it's an Avenger, repeat this ability here.
Cost 0 ▲ 2 Power 0 ▲ 2
Now: On Reveal: Add the Sword of Fu Xi to another location.
Was: !
Power 2 ▼ 1
You can move this once.
When this moves, give it +1 Power for each of your X-Men at the new location.
Power 3 ▼ 2
On Reveal: If your opponent played a card here this turn, give +1 Power to your Guardians in hand and play.
Power 6 ▼ 4
Activate: Merge one of your cards here into this. Replace that card with a Spider-Verse card from your deck.
Power 3 ▼ 1
End of Turn: If you have unspent Energy, destroy this to regenerate it with +3 Power at a location where you have an X-Man.
January 12, 2026
Updated Cards
January 6, 2026
From the patch article: January 26 Patch
New Cards
On Reveal: Swap the lowest-Power card in your front row at any location with a card from your deck.
Objective: Have 3 cards that are 4-Cost or higher in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
Objective: Have a full front row at each location ➞ Transform into Apocalypse, Celestials' Chosen. (0/6)
Objective: Play 6 total Cost of created cards ➞ Randomly destroy up to 4 total Cost of enemy cards. (0/6)
!End of Turn: If you’re losing this location, double this card’s Power.
Objective: Have 7 different Powers among your other cards in play ➞
+6 Power. (0/7)
Ongoing: Your Rocks have
+3 Power.
On Reveal: Use On Reveals from cards released before
's time.
On Reveal: Add 2 Rocks to your hand. Give them +1 Power for each
of your front-Row characters.
Objective: Have 3 cards with no abilities in play ➞ Steal 5 Power from an enemy card here. (0/3)
Updated Cards
Now: On Reveal: Steal 1 Power from even-costed cards in ALL hands.
Was: !On Reveal: Steal 1 Power from even-costed cards in ALL hands.
Cost 0 ▲ 2 Power 0 ▲ 1
Now: End of Turn: If you played a 1-Cost card this turn, afflict an enemy card here with -2 Power.
Was: !
Cost 0 ▲ 1
Now: On Reveal: Give the leftmost card in your hand +2 Power. If it’s 5-Cost or higher, -1 Cost too.
Was: !
Power 2 ▲ 3
Now: On Reveal: Add Cap's Shield to another location.
Ongoing: You can move Cap's Shield.
Was: Game Start: Add Cap's Shield to a random location.
Ongoing: You can move Cap's Shield.
Power 10 ▼ 8
Now: On Reveal: Give the last character you played +3 Power for each turn you played 2 or more cards. (+0)
Was: On Reveal: Give the last character you played +2 Power for each turn you played 2 or more cards. (+0)















































































































































































































































































