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Marvel Snap Deck Builder

Click cards to build a 12-card deck. Your deck lives in the page URL — copy the link to share it, no account needed.

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0/12 cards Avg cost — Avg power —
486 cards

Filter Cards

Cost
Power
Arthur Pendragon
Bug
Captain Britain
Doctor Voodoo
Unknown
Elder Dragon of the Moon
Foggy Nelson
Garrison Kane
Ice
Unknown
Lancelot
Living Monolith
Merlin of Avalon
Mordred
Overdrive Reactor
Owl
Unknown
Rogue And Gambit
Unknown
Ross Red Hulk
Unknown
Sir Percy Black Knight
Wasp
My secret power is that I get things done.
Yellowjacket
On Reveal: Afflict your other cards here with -1 Power.
The Hood
On Reveal: Add a Demon to your hand.
Silver Sable
On Reveal: Steal 2 Power from the top character of your opponent's deck.
Sunspot
End of Turn: Gain +1 Power for each unspent Energy.
Ant Man
Ongoing: If your side of this location is full, +4 Power.
Bast
On Reveal: Set the Power of all cards in your hand to 3.
Deadpool
When Destroyed: Return this to your hand with double the Power.
Hawkeye
On Reveal: If you play a card at this location next turn, +4 Power.
Headpool
When Destroyed: Return this to your hand, then give all cards in your hand +1 Power.
Kitty Pryde
When this returns to your hand, +1 Power. Returns at the start of each turn.
Miek
When you discard a card, this gains +1 Power and Moveable next turn.
Nebula
Each turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)
Nova
When Destroyed: Give your cards +1 Power.
Quinjet
Ongoing: Your created cards cost 1 less. (minimum 1)
Rocket Raccoon
On Reveal: If your opponent played a card here this turn, +4 Power.
Spider-Ham
Activate: Replace the text of a random character in your opponent's hand with oink!
X-23
When Discarded or Destroyed: Regenerate this at a random location and you get +1 Energy next turn.
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Agony
After you play a card here, merge this into it.
America Chavez
On Reveal: Give the top card of your deck +3 Power.
Araña
Activate: After you play your next card, give it +1 Power and move it to the right.
Batroc the Leaper
When a card moves, follow it to gain +2 Power. (once per turn)
Black Knight
After you discard a card, add the Ebony Blade to your hand with that card's Power. (once per game)
Echo
After your opponent plays an Ongoing card here, remove its abilities.
Elektra
On Reveal: Destroy an enemy 1-Cost card here.
Howard the Duck
Ongoing: Tap this to see the top card of your deck.
Iceman
On Reveal: Give a card in your opponent's hand +1 Cost. (maximum 6)
Jim Hammond Human Torch
At the start of each turn, +1 Power for each bonus Energy you have.
Korg
On Reveal: Shuffle a Rock into your opponent's deck.
Loki
On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
Moira X
When Destroyed: Get a copy of your opening hand.
Nicholas Scratch
After you play a skill, +1 Power.
Nico Minoru
On Reveal: After you play your next card, cast a spell. (The spell changes each turn.)
Quicksilver
Starts in your opening hand.
Sauron
On Reveal: Remove the abilities from all Ongoing cards in your deck.
Scorn
When Discarded: Put this back and give +2 Power to itself and one of your cards in play.
Selene
On Reveal: Afflict the lowest-Power card in each player's hand with -3 Power.
Snowguard
On Reveal: Add the Hawk and Bear auroras to your hand.
Spider-Man Brand New Day
Moveable twice. After this moves to a location, give one of your other cards there +1 Power. (even unrevealed ones)
Squirrel Girl
On Reveal: Add a 1-Power Squirrel to each other location.
Sub-Mariner
When this is Empowered, add a random 1-Cost character to your hand with that same increase. (if in hand or in play)
Uatu the Watcher
Game Start: You can see the unrevealed locations.
Uncle Ben
When Destroyed: Replace this with Spider-Man.
Yo-Yo
When this card moves, move it back with +1 Power.
Yondu
On Reveal: Banish the card that costs the least in your opponent's deck.
Agent 13
On Reveal: Add a random card to your hand.
Blade
On Reveal: Discard the rightmost card from your hand.
Clea
When this is Empowered, add Flames of the Faltine to your hand. (if in hand or in play)
Ghost-Spider
On Reveal: The last card you played moves here.
Iron Fist
On Reveal: After you play your next card, move it one location to the left.
J. Jonah Jameson
Ongoing: Your text emotes are ruder.
King Eitri
Activate: Draw a created card from your deck.
Kingpin
When an enemy card moves here, afflict it with -2 Power.
M'Baku
At the end of the game, this jumps from your deck to your lowest-Power location. (that isn't full)
Mad Thinker
At the start of each turn (after drawing), +2 Power if your hand is full.
Mantis
On Reveal: If your opponent played any cards here this turn, copy one of them into your hand.
Maria Hill
On Reveal: Add a random 2-Cost card to your hand.
Misty Knight
We've got to save this city.
Nightcrawler
Moveable once.
Vulture
When this card moves, +3 Power.
Zero
On Reveal: Remove the abilities on the next card you play.
Black Cat
End of Turn: Discard this from your hand.
Hydra Bob
End of Turn: This moves if a player Snapped.
Martyr
At the end of the game, move to a location that LOSES you the game. (if possible)
Titania
After ANY card is played here, this card switches sides.
Ebony Maw
You can't play this after turn 3. Ongoing: You can't play cards here.
Adam Warlock
End of Turn: Draw a card if you're winning here. Otherwise, +1 Power.
Morbius
Ongoing: +2 Power for each time you discarded a card this game.
Thena
End of Turn: +3 Power if you played (exactly) 2 cards.
Zombie Nova
On Reveal and When Destroyed: Horde +3.
Bruce Banner
End of Turn: If you have unspent Energy, 33% chance to HULK OUT!
Chamber
Activate: +2 Power for each 5-Cost or more card you have here and in hand.
Goliath
Ongoing: +1 Power for each other Ongoing card you have in play.
Havok
End of Turn: You lose 1 Max Energy and this gains +3 Power.
Kid Omega
Activate: Destroy the next card you play this turn to gain its Power.
Madame Web
Ongoing: Each turn, one of your other cards here is Moveable. (your choice)
Moondragon
End of Turn: +2 Power if you played 1 card this turn and spent all your Energy.
Red Wolf Fractured Frontier
On Reveal: +1 Power for each card in your hand. Quickdraw: Give your hand +1 Power.
Scream
When an enemy card moves, steal 2 Power from it. (once per turn)
Surge
On Reveal: Give the top card of your deck -1 Cost and +1 Power. After you play it, repeat this ability.
Wild Child
Ongoing: +4 Power if you’ve discarded a card. +4 Power if one of your cards has been destroyed.
Zombie Sentry
On Reveal: Horde +1 for each of your cards at the right location.
Boomerang
When this returns to your hand, randomly steal 4 Power from characters in your opponent's hand. Activate: Return this to your hand.
Bucky Barnes
When Destroyed: Replace this with the Winter Soldier.
Carnage
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Dagger
When this moves to a location, +2 Power for each enemy card there.
Dazzler
Ongoing: +2 Power for each location that's full on your side.
Doctor Octopus Fractured Frontier
On Reveal: Put your leftmost card in hand on top of your deck to get a random character. Give both +3 Power.
Ezekiel Sims
After you play a card with higher Power here, give this +2 Power and move this to another location.
Flatman
Ongoing: Adjacent locations have +1 Power.
Forge
On Reveal: Give the next card you play +2 Power.
Goose
Ongoing: Nobody can play cards that cost 4 or more here.
Jeff the Baby Dolphin!?
Your cards reveal here with +1 Power. Moveable once.
Juggernaut Horseman of War
◆ Objective: Have 6 different Powers among your other cards in play ➞ +6 Power. (0/6)
Lasher
Activate: Afflict an enemy card here with negative Power equal to this card's Power.
Lockheed
End of Turn: If you played a 1-Cost card this turn, afflict an enemy card here with -2 Power.
Luke Cage
Ongoing: Your front-row cards can't have their Power reduced.
Medusa
On Reveal: If this is at the middle location, +3 Power.
Merlin
At the start of each turn, add an Incantation to your hand.
Mister Sinister
On Reveal: Add a Sinister Clone here with the same Power.
Mojo
Ongoing: If both sides here are full, +6 Power.
Night Nurse
On Reveal: Add all cards you discarded or destroyed last turn to your hand.
Polaris Horseman of Pestilence
◆ Objective: Cards in play are afflicted with -5 Power ➞ Put a card from your hand here. (0/5)
Psylocke
On Reveal: Next turn, you get +1 Energy.
Punisher War Machine
When drawn, mark one of your empty locations. ◆ Objective: Win that location ➞ +1 Max Energy.
Ravonna Renslayer
Ongoing: Your cards with 1 or less Power cost 1 less. (minimum 1)
Sam Wilson Captain America
On Reveal: Add Cap's Shield to another location. Ongoing: Cap's Shield is Moveable.
Sparky
Activate: Give your card that last moved +2 Power and move it back to its previous location.
Star-Lord
On Reveal: If your opponent played a card here this turn, +4 Power.
Strange Supreme
Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.
Sword of Fu Xi
Ongoing: If Lin Lie Iron Fist is here, he has +8 Power.
Tarantula
End of Turn: If you have the highest Power among cards in play, give this and 2 characters in your hand +1 Power.
Thaddeus Ross
End of Turn: If your opponent has unspent Energy, draw a card with 10 or more Power.
The Collector
When a card enters your hand from anywhere (except your deck), +1 Power.
The Ten Rings
On Reveal: Give one of your other cards here +1 Power.
Toxin
On Reveal: Return your other cards here to your hand. +2 Power for each returned.
Vampire Killmonger
End of Turn: If you spent all your Energy, get a Vampiric Spear.
Victoria Hand
Ongoing: Your cards that were created in your hand have +2 Power.
Wade Wilson
When Destroyed: Replace this with a 1-Cost card from your hand or deck with +2 Power.
White Widow
On Reveal: Add a Widow's Kiss to your opponent's side of this location.
Zombie Mister Fantastic
On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power.
Angela
After you play a card here, +1 Power.
Armor
Ongoing: Cards here can't be destroyed.
Askani'son
Activate: Create a 1-Cost card at another location. Increase the Cost each time you're winning here as the turn starts.
Awesome Andy
Activate: Give one of your cards at each other location +2 Power.
Baron Mordo
On Reveal: The top card of your opponent's deck costs 6 until turn 6.
Black Swan
Activate: Until the end of next turn, your 1-Cost cards cost 0.
Cobra
Activate: Destroy an enemy created card here.
Daredevil
On turn 5, you get to see your opponent's plays before you make your own.
Dum Dum Dugan
Ongoing: Your front-row cards here have +1 Power. (can't add to itself)
Elixir
On Reveal: One of your cards destroyed last turn gets revived here.
Falcon
On Reveal: Return your 1-Cost cards to your hand.
Goblin Queen
On Reveal: Other cards can't be revealed this turn.
Gorgon
Ongoing: Your opponent's created cards cost 1 more. (maximum 6)
Grand Master
On Reveal: Move one of your other On Reveal cards here to the middle location. Its ability happens again.
H.E.R.B.I.E.
Each turn this is in play, swap to a new Activate ability until one is used.
Hawkeye Kate Bishop
On Reveal: Add 2 Arrows to your hand.
Hulkbuster
On Reveal: Merge this into one of your cards here.
Iron Patriot
On Reveal: Add a random -Cost or more card to your hand. If you’re winning here after next turn, give it Cost.
Jennifer Kale
Activate: Next turn, you get +1 Energy.
Joaquin Torres Falcon II
Ongoing: The On Reveal abilities of your 1-Cost cards here repeat.
Kraven
When a card moves here, this gains +2 Power.
Lady Bullseye
On Reveal: Afflict an enemy card with -2 Power. Repeat on a different enemy for each of your unspent Energy.
Lin Lie Iron Fist
On Reveal: Add the Sword of Fu Xi to another location.
Lockjaw
Activate: After you play your next character, swap it with one from your deck.
Marrow
When Discarded or Destroyed: Randomly split -7 Power among enemy cards.
Master Mold
On Reveal: Add 2 Sentinel to your opponent's hand.
Mirage
On Reveal: Copy the character that costs the least from your opponent's hand into your hand. Give it +2 Power.
Nova Frankie Raye
After the next time you play a 6-Cost card, double this card's Power.
Okoye
On Reveal: Give every card in your deck +1 Power.
Peni Parker
On Reveal: Add SP//dr to your hand. When this merges, you get +1 Energy next turn.
Pixie
On Reveal: Shuffle the base Costs of all cards in your deck that started there.
Quake
On Reveal: Swap the positions of the other two locations.
Red Shift
On Reveal: Discard the leftmost card in your hand to add a random card with the same Cost to your hand.
Scarlet Witch
On Reveal: Replace this location with a new one.
Scorpion
On Reveal: Afflict cards in your opponent's hand with -1 Power.
Sentinel
On Reveal: Add another Sentinel to your hand.
Shadowlands Daredevil
On Reveal: Shuffle in 3 Demons. When you draw a card with 6 or more Power, +2 Power.
Starhawk
On Reveal: +1 Power to your cards at the left location if it's an odd turn, otherwise give to the right location.
Swarm
When Discarded: Add two copies of this that cost 0 to your hand.
The Ten Rings Upgraded
End of Turn: Give your other cards here +1 Power.
Toad
On Reveal: Move the last card you played to this location.
Toxie Doxie
On Reveal: Give 2 characters in your hand +2 Power. You can't play them next turn.
U.S. Agent
Ongoing: 4-Cost or more cards here have -3 Power.
Valentina
On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -2 Power.
Weapon X Wolverine
After one of your other cards is destroyed, +1 Power. After every 3rd time, improve this effect by 1. (0/3)
Witchfire
On Reveal: Your opponent draws a card, increase its cost by 1.
Wolverine
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.
Xorn
After ANY 3 or 4-Cost card is played here, move it to another location.
Zombie Blade
End of Turn: If you played an On Reveal, your Zombie Horde steals 1 Power from a character in your opponent's hand. (Horde first if necessary)
Angel
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
Archangel Horseman of Death
◆ Objective: Your cards are destroyed 4 times ➞ Resurrect one here with +5 Power. (0/4)
Aunt May
End of Turn: If you used a Moveable ability, give a Moveable card in your hand -1 Cost and +2 Power.
Cable
On Reveal: Draw a card from your opponent's deck.
Cloak
On Reveal: Next turn, all cards are Moveable to this location.
Colleen Wing
On Reveal: Discard the card that costs the least from your hand.
Colossus
Ongoing: Can't be destroyed, moved, or have its Power reduced.
Doctor Strange
On Reveal: Move your highest-Power card(s) to this location.
Domino
You always draw this card on turn 2, and not before.
Firehair
When one of your cards is destroyed, this uses that card’s On Reveal.
Invisible Woman
Ongoing: Cards you play here are not revealed until the game ends.
Jeff the Baby Land Shark
Moveable once. Nothing can stop you from moving or playing this to any location.
Magus
Activate: Copy the text of a character in your deck with Cost equal to your unspent Energy. (without using its On Reveal)
Multiple Man
When this moves, add a copy to the old location.
Quicksand
The next time your opponent would start a turn with bonus Energy, they don't get it.
Shocker
I'm gonna blast you!
Spider-Man
On Reveal: Move to another location and pull an enemy card from here to there.
Tombstone
On Reveal: Destroy your lowest-Power card at each other location.
Topaz
After you play a card here, move it to the middle location.
Zombie Power Man
End of Turn: If you're winning here, discard the leftmost card from your hand.
Agent Venom
On Reveal: Set the Power of all cards in your deck to 3.
Mysterio
On Reveal: Add an Illusion to another location. Activate: Swap Power with it.
Rhino
On Reveal: Add a Rock to your side of this location.
Silk
After ANY card is played here, move this to another location.
Lizard
Ongoing: -4 Power if your opponent has 4 cards here.
Maximus
On Reveal: Your opponent draws 2 cards.
The First Ghost Rider
On Reveal: Discard the lowest-Power character from your hand. Remove that card's Power from this.
Green Goblin
On Reveal: Switch sides.
Cassandra Nova
On Reveal: Steal 1 Power from each card in your opponent's deck.
Cerebro
Ongoing: Your highest-Power cards have +3 Power.
Ironheart
On Reveal: Give 2 of your other cards +3 Power.
Morph
On Reveal: Become a copy of a card in your opponent's hand.
Sage
On Reveal: +2 Power for each different Power among all other cards here.
Mister Fantastic
Ongoing: Adjacent locations have +3 Power.
Mystique
On Reveal: If the last card you played has an Ongoing, copy its text. (if able)
Nightmare
On Reveal: Replace the text of each card in your hand with text from a random card of the same Cost.
Storm
On Reveal: Flood this location. Next turn is the last turn cards can be played here.
Storm Horseman of Famine
◆ Objective: End 2 turns in a row with unspent Energy ➞ Give your other cards here and in your hand +2 Power. (0/2)
Bishop
After you play a card, this gains +1 Power.
Brood
On Reveal: Add 2 Broodlings here with the same Power.
Bullseye
Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
Captain Carter
Ongoing: Add this card's Power to your back-row cards here. (can't add to itself)
Human Torch
When this moves, double its Power.
Human Torch First Steps
End of Turn: +1 Power. Once per game, if your side here is full, double this card’s Power instead.
Magik
On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.
Marvel Boy
End of Turn: Give 3 of your 1-Cost cards +1 Power.
Maverick
Activate: Give the next card you play Power equal to this card’s Power.
Patriot
Ongoing: Your cards with no abilities have +2 Power.
Red Guardian
On Reveal: Afflict the lowest-Power enemy card here with -2 Power and remove its text.
Silver Surfer
On Reveal: Give your other 3-Cost cards +2 Power.
Wolfsbane
On Reveal: +2 Power for each other card you have here.
Black Widow
Activate: Add a Widow's Bite to your opponent's hand.
Captain America
Ongoing: Your other Ongoing cards here have +2 Power.
Chameleon
On Reveal: Copy the text of another card here you revealed this turn.
Cosmo
Ongoing: On Reveal abilities won't happen here.
Diamondback
Ongoing: Enemy cards here afflicted with negative Power have an additional -2 Power.
Drax, Avatar Of Life
End of Turn: +3 Power if your opponent played a card with greater Power this turn. Move to that card if you'd be winning its location.
Entropic Havok
Each turn, steal 1 bonus Energy from your opponent. (if they have any)
Frigga
On Reveal: Add a copy of the last card you played to your hand. (if able)
Gambit
On Reveal: Discard a card from your hand to destroy a random enemy card.
Hazmat
On Reveal: Afflict all other cards with -1 Power.
Hellcow Fractured Frontier
End of Turn: Afflict ALL other cards here with -1 Power. Then destroy your cards here with 0 Power or less.
Hit-Monkey
On Reveal: Gain +2 Power for each other card you played this turn.
Hydra Stomper
Ongoing: +1 Power for each time one of your cards moved this game.
Invisible Woman First Steps
Activate: This turn, your End of Turn abilities repeat.
Jack Flag
Ongoing: Your cards here with increased Power have +2 Power.
Jocasta
Activate: Immediately Activate your other cards here. (without using up their Activate abilities)
Killmonger
On Reveal: Destroy ALL 1-Cost cards.
Makkari
End of Turn: Runs from your hand to a random location. (if possible)
Mary Jane
End of Turn: Give each of your cards that moved this turn +1 Power.
Mobius M. Mobius
Ongoing: Your Costs can't be increased. Your opponent's Costs can't be reduced.
Moon Knight
On Reveal: Discard an even-costed card from each player's hand.
Muse
Ongoing: +3 Power for each location where one of your cards has been destroyed.
Punisher
Ongoing: +1 Power for each enemy card here.
Rocket and Groot
Moveable once. After your opponent plays a card here, steal 1 Power from it.
Rogue
On Reveal: Steal the text from an enemy Ongoing card here.
Speed
Ongoing: +1 Power for each turn in which you spent all your Energy.
Spider-Punk
Moveable once. When this moves to a location, steal 2 Power from the highest-Power enemy there.
Venom
On Reveal: Destroy your other cards here. Add their Power to this card.
Venus
When your cards in play are Empowered, give those cards an additional +1 Power.
Werewolf By Night
After you play a card, move there to gain +2 Power if it has an On Reveal.
Zombie Venom
On Reveal: Destroy your first other card here. After one of your other cards is destroyed, Horde +2.
Air-Walker
When Destroyed: Replace this with a 4-Cost card from your hand or deck.
Caliban Horseman of Pestilence
◆ Objective: Have 3 cards that are 4-Cost or more in play ➞ Afflict the highest-Cost enemy card with -7 Power. (0/3)
Colonel America
Ongoing: Your other cards here have +1 Power for each turn you've discarded a card. (0 turns.)
Daken
On Reveal: Add the Muramasa Shard to your hand.
Dragon of the Moon
On Reveal: Steal 1 Power from even-costed cards in ALL hands.
Esme Cuckoo
On Reveal: Copy a card from your deck into your hand. Set its Cost to 3 and Power to 4.
Fenris Wolf
Activate: Resurrect your opponent's highest-Power discarded or destroyed card on your side of this location.
Friendly Neighborhood Carnage
On Reveal: Move your other cards here to the right. +2 Power for each moved.
Hope Summers
After you play a card here, you get +1 Energy next turn.
Jane Foster Fractured Frontier
On Reveal: Judge 4 other random characters. +1 Power (if yours) or -1 Power (enemies). Quickdraw: Judge the worthy again.
Jean Grey
Ongoing: Players must play their first card here each turn. (if possible)
Kang
Game Start: Replace this with 4 Kangs with text from random cards that Cost 3 or more.
Mercury
Moveable once. Ongoing: Enemy cards here can't move.
Mole Man
On Reveal: Banish the top card of your deck. Add 2 Rocks to your hand. Set their Power to the banished card’s Cost.
Morgan le Fay
On Reveal: Return all your discarded and destroyed cards to hand with +3 Power.
Nakia
On Reveal: Give all cards in your hand +1 Power.
Phastos
On Reveal: Give each card in your deck -1 Cost or +2 Power.
Prodigy
On Reveal: If this is in the back row, copy the text of the card in front of it.
Prowler
On Reveal: Add 2 Thief’s Tools to your hand. Set their Costs to 0 if a card moved last turn.
Psylocke Fractured Frontier
On Reveal: Give cards in your hand that are 5-Cost or more -1 Cost. Quickdraw: Your whole hand instead.
Scarlet Witch Queen of Chaos
Start of Turn: Add an EXTREMELY random skill to your hand. It costs 0 this turn.
Shadow King
On Reveal: Reset all cards here to their original Power.
Shanna
On Reveal: Add a random 1-Cost character to each location.
Strong Guy
Ongoing: +6 Power if your hand has 1 or fewer cards.
Superior Spider-Man
At the start of each turn, you get +1 Energy if you have any cards with increased Power in play.
Terrax the Tamer
On Reveal: For each location, shuffle a Rock into the losing player's deck.
Vampire America Chavez
On Reveal: For each location you're winning, steal 1 Power from the top character of your opponent’s deck.
Viper
On Reveal: One of your other cards here with the lowest Power switches sides.
Viv Vision
At the start of each turn, give all cards in your hand +1 Power if you’re winning here. Otherwise, move this to another location.
Warlock
Activate: For each unspent Energy, give a card in your hand -1 Cost.
Zombie Scarlet Witch
After you play a card here, Horde +2.
Agent Coulson
On Reveal: Add a random 4-Cost and 5-Cost card to your hand.
Baron Zemo
On Reveal: Recruit a card that costs the least from your opponent's deck to your side of this location.
Beast
On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
Caiera
Ongoing: Your 1 and 6-Cost cards can't be destroyed.
Copycat
When you draw this, copy the text from the bottom card of your opponent's deck.
Corvus Glaive
On Reveal: Discard 2 cards from your hand to get +1 Max Energy.
Cyclops
Let's move, X-Men.
Electro
On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn.
Elsa Bloodstone
Each card you play to fill your side of a location gains +2 Power.
Gambit Horseman of Death
◆ Objective: Play 6 total Cost of created cards ➞ Randomly destroy up to 3 total Cost of enemy cards. (0/6)
Ghost
On Reveal: Remove the abilities from all End of Turn cards here.
Groot
On Reveal: If your opponent played a card here this turn, +4 Power.
Hercules
The first time another one of your cards moves here each turn, move it to another location.
Kraglin
On Reveal: Banish the top card of your deck. If it was 4-Cost or more, +2 Energy next turn, otherwise give this +4 Power.
Major Victory
On Reveal: Add 2 members of the Guardians crew to your hand.
Mister Fantastic First Steps
End of Turn: Give a card in your hand -1 Cost or +2 Power.
Namorita
When you draw a card, give it -1 Cost if this is your only card here.
Nocturne
Moveable once. When this moves, replace its location with a random new one.
Polaris
On Reveal: Move an enemy 1 or 2-Cost card to this location.
Redwing
The first time this moves, add a card from your hand to the old location.
Sabretooth
When Destroyed: Return this to your hand. It costs 0.
Sebastian Shaw
When this is Empowered, gain an additional +2 Power. (if in hand, in deck, or in play)
Shang-Chi, Master of the Rings
Game Start: The Ten Rings starts in your hand. On Reveal: Unlock their potential.
Silver Surfer First Steps
End of Turn: If you're winning this location with an On Reveal card, copy its text.
Super-Adaptoid
On Reveal: Steal the text from an enemy Activate card here.
Surtur
After you play a card with 10 or more Power, this gains +2 Power.
The Ancient One
On Reveal: Add Tao Mandala to your hand.
Thor
On Reveal: Shuffle Mjolnir into your deck.
White Queen
On Reveal: Copy the card that costs the most from your opponent's hand into your hand.
Zombie Black Cat
When Discarded: Discard another When Discarded card. Jump to your location with the fewest cards.
Crystal
On Reveal: Each player draws a card.
Deathlok
On Reveal: Destroy your other cards here.
Lady Sif
On Reveal: Discard the card that costs the most from your hand.
Luna Snow
On Reveal: Add an Ice Cube to each side of this location.
Triton
On Reveal: Give the last character EACH player played last turn +3 Power.
Wave
On Reveal: All cards cost a maximum of 4 until the end of next turn.
Debrii
On Reveal: Add a Rock to each other location.
Sword Master
On Reveal: Discard an odd-costed card from your hand.
Gladiator
On Reveal: Add a card from your opponent's deck to their side of this location. If it has less Power, destroy it.
Red Hulk Fractured Frontier
On Reveal: -1 Power for each enemy card here. Quickdraw: +1 Power instead.
Starbrand
Ongoing: Your opponent has +3 Power at each other location.
Mister Negative
On Reveal: Swap the Power and Cost of all cards in your deck.
Random
On Reveal: Set this card's Power equal to the Power of a random card in your deck.
Dracula
At the end of the game, discard a card from your hand to gain its Power.
Jubilee
On Reveal: Add the top card of your deck to this location.
Klaw
Ongoing: The location to the right has +6 Power.
Super-Skrull
Ongoing: Has the Ongoing effects of all enemy cards.
Wong
Ongoing: Your On Reveal abilities here repeat.
Bastion
On Reveal: Add copies of your other cards here to your hand. Set their Costs to 2 and Power to 3.
Isca the Unbeaten
End of Turn: If you’re losing this location, double this card’s Power.
Jubilee Silver Surfer
When you draw a card, add this card's Power to it.
Omega Sentinel
Activate: Afflict the highest-Power enemy card with -7 Power.
Shang-Chi
On Reveal: Destroy an enemy card here that has 10 or more Power.
Shuri
On Reveal: If you play your next card at this location, double its Power.
Stick
On Reveal: Give the next card you play Power equal to this card's Power.
Wolverine Horseman of War
◆ Objective: This has 5 or more Power ➞ Give one of your cards at each location +4 Power. (3/5)
Leech
On Reveal: Remove the text from 6-Cost cards in your opponent's hand.
Mother Askani
On Reveal: Copy the leftmost card in your hand. Give the copy -1 Cost and +2 Power.
Negasonic Teenage Warhead
After an enemy character is played here, destroy it. (once per game)
Red Onslaught
Ongoing: Has 3 random Ongoing abilities.
Rescue
On Reveal: If you play a card at this location next turn, +5 Power.
Selene Horseman of Famine
◆ Objective: Have 3 cards with no abilities in play ➞ Steal 5 Power from an enemy card here. (0/3)
Absorbing Man
On Reveal: If the last card you played has an On Reveal, copy its text. (if able)
Fan Fei
Activate: Give your other cards here +1 Power and move them to the right.
Fantasticar
Activate: Give your End of Turn cards +2 Power.
Ghost Rider
On Reveal: Bring back one of your discarded cards to this location.
Gwenpool
On Reveal: Pick a random character in your hand 3 times. Give +2 Power each time.
Jessica Jones
On Reveal: If you don't play a card at this location next turn, +5 Power.
Juggernaut
On Reveal: Move away all enemy cards played here this turn. (including unrevealed cards)
Laufey
On Reveal: Steal 1 Power from each other card here.
Moon Girl
On Reveal: Copy your hand.
Ms. Marvel
Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +6 Power.
Phoenix Force
On Reveal: Revive one of your destroyed cards and merge this into it. It gains Moveable.
Rama-Tut
On Reveal: Use On Reveals from cards released before 's time.
Rockslide
On Reveal: Shuffle 2 Rocks into your opponent's deck.
Scarlet Spider
Activate: Add an exact clone of this to another location.
Spider-Man 2099
Moveable once. When this moves to a location, afflict an enemy card there with -3 Power.
Spider-Man Noir
On Reveal: Set the top character of your deck's Power to 8. If your other cards in play cost exactly 8 total, add it here. (0/8)
Supergiant
On Reveal: All cards played next turn don't reveal until the game ends.
Vampire Deacon Frost
◆ Objective: 3 of your cards have stolen Power ➞ Transform into Crimson Behemoth. (0/3)
Warpath
Ongoing: If any of your locations are empty, +5 Power.
Zombie Captain Marvel
Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing.
Beta Ray Bill
On Reveal: Shuffle Stormbreaker into your deck.
Captain Marvel
At the end of the game, move to a location that wins you the game. (If possible)
Danger
Activate: Destroy an enemy card here with less Power.
Doctor Doom 2099
End of Turn: Add a DoomBot 2099 to a random location if you played (exactly) 1 card.
Dragon Man
End of Turn: +1 Power for each location that's full on your side.
Drax
On Reveal: If your opponent played a card here this turn, +4 Power.
En Sabah Nur
◆ Objective: Have a full front row at each location ➞ Transform into Apocalypse, Celestials' Chosen. (0/6)
Galacta
Each turn, the first card you play at another location reveals with +2 Power.
Ka-Zar
Ongoing: Your 1-Cost cards have +1 Power.
Karen Page
On Reveal: Give one of your 1, 2, and 3-Cost characters +2 Power each.
Malekith
On Reveal: Add a 3-Cost or less card from your deck here, but don't reveal it until the game ends.
Miles Morales Spider-Man
If a card moved last turn, this costs 1.
Moonstone
Ongoing: Has the Ongoing effects of your 3-Cost or less cards here.
Namor
Ongoing: +5 Power if this is your only card here.
Nick Fury
On Reveal: Add 3 random 6-Cost cards to your hand.
Omega Red
Ongoing: If you're winning here, +3 Power to other locations.
Silver Samurai
On Reveal: Each player discards the lowest-Power character from their hand.
Stardust
Ongoing: Cards can’t be added to locations except by playing or moving them.
Stryfe
◆ Objective: Play 3 On Reveal cards ➞ Use the highest-Cost On Reveal in your hand. (0/3)
Wiccan
On Reveal: If you've spent all your Energy on previous turns, +2 Max Energy.
Anti-Venom
On Reveal: Set the Cost and Power of your deck's top card to 0.
Ares
On Reveal: Compare the Power of the top 3 cards of both decks. If your total is higher, +6 Power.
Fantomex
Activate: If you've had cards discarded and destroyed, afflict front-row enemy cards at each location with -2 Power.
Firelord
On Reveal: Revive one of your discarded or destroyed 3-Cost cards here.
Hellcow
Activate: Discard a card from your hand.
High Evolutionary
Game Start: Unlock the potential of your cards with no abilities.
Iron Lad
On Reveal: Copy the text of your deck's top card.
Kahhori
On Reveal: Each card in your hand gives one of your other cards in play +1 Power.
Man-Thing
Ongoing: 3-Cost or less cards here have -2 Power.
Proxima Midnight
When Discarded: This jumps to your lowest-Power location. (that isn't full)
Stegron
On Reveal: Move an enemy card here one location to the right.
Symbiote Spider-Man
Activate: Merge your lowest-Cost card here into this. Copy its text like it just revealed.
The Thing
It's clobberin' time!
Doctor Octopus
On Reveal: Pull the lowest-Power character from your opponent's hand to their side of this location.
Misery
On Reveal: Repeat the On Reveal abilities of your other cards here, then destroy them.
Apocalypse, Celestials' Chosen
On Reveal: Swap the lowest-Power character in your front row at any location with one from your deck.
Sentry
You can't play this at the right location. On Reveal: Add a -9 Power Void to the right location.
Attuma
End of Turn: Destroy one of your cards here with less Power.
Crossbones
You can only play this at locations where you are winning.
Cull Obsidian
You can only play this where you have a 1-Cost card.
Typhoid Mary
Ongoing: Your other cards here have -2 Power.
Ikari
You can only play this where an enemy is afflicted with negative Power.
Hobgoblin
On Reveal: Switch sides.
Iron Man
Ongoing: Your total Power is doubled here.
Man-Spider
On Reveal: Merge the last card you played into this. When this merges, double its Power.
White Tiger
On Reveal: Add a 10-Power Tiger to another location.
Professor X
Ongoing: Moving is the only way to add or remove a character from here.
Blue Marvel
Ongoing: Your other cards have +1 Power.
Darkhawk
Ongoing: +2 Power for each card in your opponent's deck.
Valkyrie
On Reveal: Set ALL cards here to 3 Power.
Devil Dinosaur
Ongoing: +2 Power for each card in your hand.
Zombie Giant-Man
On Reveal: Horde +2, then this gains Power equal to your Zombie Horde.
Black Panther
On Reveal: Double this card's Power.
Cannonball
On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
Dragon Lord
On Reveal: Put a card from your hand here.
Rogue Scion of Division
On Reveal: Steal the text of the highest-Cost card in your opponent's hand.
Ronan the Accuser
Ongoing: +2 Power for each card in your opponent's hand.
Sera
Ongoing: Cards in your hand cost 1 less. (minimum 1)
The Fallen One
On Reveal: Set your Max Energy equal to this card's Power.
Cosmic Ghost Rider
On Reveal: Remove the text from front-row enemy cards here.
Infinity Ultron
On Reveal: Add 2 of Ultron's Stones to your hand.
Nimrod
When Destroyed: Add a copy of this to each other location.
The Thing First Steps
End of Turn: +2 Power. Once per game, if your side here is full, destroy an enemy card here with less Power.
Ajax
Ongoing: +1 Power for each card in play afflicted with negative Power.
Lady Deathstrike
On Reveal: Destroy each card here with 3 or less Power.
Legion
On Reveal: Replace each other location with this one.
M.O.D.O.K.
On Reveal: Discard your hand.
Namora
On Reveal: Give +5 Power to each of your cards alone at another location.
Sersi
On Reveal: Transform your other characters here into random ones that cost 1 more. (if possible)
Star-Lord, Master of the Sun
On Reveal: Next turn, you get +1 Energy for each turn you've ended with unspent Energy. (0 turns.)
Stature
Costs 1 if your opponent discarded a card this game.
Superior Iron Man
Double Cost reductions to this. Ongoing: Double Power increases to this.
Annihilus
On Reveal: Your cards with Power below 0 switch sides. Destroy those that can't.
Black Bolt
On Reveal: Discard the card that costs the least from your opponent's hand.
Blink
On Reveal: Swap the last card you played with a card that costs more from your deck.
Enchantress
On Reveal: Remove the abilities from all Ongoing cards here.
Gamora
On Reveal: If your opponent played a card here this turn, +4 Power.
Hellion
On Reveal: Next turn, your cards are Moveable to this location.
Sandman
On Reveal: Next turn, cards cost 1 more. (maximum 6)
Shou-Lao the Undying
On Reveal: Give the last character you played +2 Power for each turn you played 2 or more cards. (+0)
Spider-Woman
On Reveal: Afflict all enemy cards here with -1 Power.
Thanos Fractured Frontier
Game Start: Load an Infinity Shot. Your cards have Quickdraw: Thanos loads again. On Reveal: Fire all loaded Shots.
Wilson Fisk
Costs 3 if you have the highest Power among cards in play.
Abomination
Foolish rabble! You are beneath me!
Aero
On Reveal: The last card your opponent played moves to this location.
Death Fractured Frontier
On Reveal: Resurrect all your destroyed characters to random locations.
Gilgamesh
On Reveal: +1 Power for each of your other cards in play with increased Power.
Jane Foster Mighty Thor
On Reveal: Draw all cards that cost 0 from your deck.
Ozymandias
Ongoing: Your Rocks have +3 Power.
Vision
Moveable
War Machine
Ongoing: Nothing can stop you from playing cards anywhere.
Agamotto
Game Start: Shuffle 4 Ancient Arcana into your deck.
Hydro-Man
On Reveal: Set the Cost of EACH deck's top card to 1.
Kluh
On Reveal: EACH player randomly gives a card in their hand -1 Cost for each different Cost among their cards in play.
Red Skull
Ongoing: Enemy cards here have +2 Power.
Arnim Zola
On Reveal: Destroy one of your other cards here to copy it at the other locations.
Blob
On Reveal: Merge cards from your deck into this until it gains 13 or more Power.
Knull
Ongoing: Has the combined Power of all cards destroyed this game.
Mephisto
If you win this game, double your winnings.
Taskmaster
On Reveal: Set this card’s Power equal to that of the last card you played. (if able)
Gorr the God Butcher
Ongoing: +2 Power for EACH On Reveal card in play.
Firestar
On Reveal: Each card you played last turn gains +3 Power.
Aurora
On Reveal: Give one of your other On Reveal cards at each location +2 Power. Repeat for Ongoing, Activate, and End of Turn.
Doctor Doom
On Reveal: Add a 5-Power DoomBot to each other location.
Khonshu
When Discarded: Return in its next phase. On Reveal: Resurrect a character you discarded to another location with its Power set to 5.
Leader
On Reveal: Copy the enemy card(s) with the highest Power played this turn, but on your side.
Galactus
On Reveal: If you're winning this location and this is your only card here, destroy all other locations.
Hela
On Reveal: For each different Cost among them, resurrect a card you discarded to a random location.
Alioth
On Reveal: Remove the text from all unrevealed enemy characters here.
Spectrum
On Reveal: Give your Ongoing cards +2 Power.
Vampire Enchantress
On Reveal: For each different Cost among your cards in play, steal 1 Power from an enemy card here.
Onslaught
Ongoing: Your other Ongoing effects here apply an additional time.
Scorpion Brand New Day
Ongoing: Double the Power reductions on all enemy cards.
Ultron
On Reveal: Deploy four 2-Power Drones to each other location.
Anti-Polar Magneto
On Reveal: Add a 3 or 4-Cost card from your hand to each other location.
Apocalypse
When Discarded: Put this back with +4 Power.
Mockingbird
Costs 1 less for each of your created cards in play.
The Living Tribunal
Ongoing: Split your total Power evenly among all locations.
Eson
End of Turn: Put a created card from your hand here.
Heimdall
On Reveal: Move your other cards one location to the left.
Odin
On Reveal: Repeat the On Reveal abilities of your other cards here.
Red Hulk
End of Turn: If your opponent has unspent Energy, +3 Power. (if in hand or in play)
She-Hulk
Costs 1 less for each unspent Energy last turn.
Galactus First Steps
My Herald is the next character I see you play. End of Turn: +2 Power if you're winning my Herald's location. (if in hand or in play)
Orka
Ongoing: +7 Power if this is your only card here.
Sasquatch
Costs 1 less for each card you played last turn.
Agatha Harkness
Game Start: Draw Agatha. She controls your cards on even turns.
Emperor Hulkling
Game Start: Copy the text of a random 6-Cost card.
Helicarrier
When Discarded: Fill your hand with random cards.
Magneto
On Reveal: Move all enemy 3 and 4-Cost cards to this location.
Sinister Six
Game Start: The first 6 characters you draw are EVIL! After you play them all, merge them into this and add this to the last one's location. (0/6)
Thanos
Game Start: Shuffle the six Infinity Stones into your deck.
Hulk
HULK SMASH!
Giganto
You can only play this at the left location.
Destroyer
On Reveal: Destroy your cards at other locations.
The Infinaut
If you played a card last turn, you can't play this.
Zombie Galacti
Game Start: Choose 6 other characters in your deck. On Reveal: Transform those cards into copies of this.
Arishem
Game Start: Shuffle 12 new cards into your deck. On turn 3, get +1 Max Energy.
Skaar
Costs 2 less for each of your cards that has 10 or more Power.
Dormammu
Game Start: Begin a Summoning Ritual. (Add step 1 to hand.)
Fin Fang Foom
On Reveal: Gain the Power of a front-row enemy card here.
Weapon H
When Discarded: Put this back with -2 Cost.
Monstro
This card’s cost is reduced by the cost of your deck’s top card.
Death
Costs 1 less for each card destroyed this game.

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