Come check out everything new in the latest patch!
Note: Everything here isn't final and subject to change by SD
Second Note: Bundles and Album Datamines are back!!!
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Keyword: Quickdraw
Not sure what this one does yet, seems like it applies certain effects if you use a card the turn its drawed perhaps? the fractured frontier cards interact with it
New Keyword: Empowered
This is just boost/added power with a final name





New Cards
!When this returns to your hand, randomly steal 4 Power from cards in your opponent's hand.
Activate: Return this to your hand.
On Reveal: Bring back one of your discarded cards to this location.
!End of Turn: Boost each of your cards that moved this turn with +1 Power.
On Reveal: Give the leftmost card in your hand +2 Power and -1 Cost,
then copy it.
When Discarded: Play this.
On Reveal: Your champion steals 4 Power from an enemy card here. It gains Movable once.
On Reveal: Merge this into one of your cards here.
The next time your opponent would start a turn with bonus Energy,
they don't get it.
!Ongoing: Double the afflictions on all enemy cards.
!Moveable twice. After this moves, give one of your other cards at the new location +1 Power. (even unrevealed ones)
!End of Turn: If you have the highest Power card, boost this and 2 cards in your hand with +1 Power.
On Reveal: Copy this to your hand with +2 Cost. Infect your other cards here. (replace their text)
Updated Cards
Now: Boost +1 each card you reveal here.
Movable once.
Was: Your cards here reveal Boosted with +1 Power.
You can move this once.
Now: When you draw a card, Boost it with this card's Power.
Was: After you draw a card, boost it with this card's Power.
Now: This card’s Cost is reduced by the cost of your deck’s top card.
Was: !This card’s Cost is reduced by the cost of your deck’s top card.
Cost 4 â–¼ 3 Power 4 â–² 5
Now: When you draw a card, give it -1 Cost if this is your only card here.
Was: !After the next time you play an Ongoing card, double its Ongoing ability.
Now: ◆ Objective: Play 3 On Reveal cards ➞ Use the highest-Cost On Reveal in your hand. (0/3)
Was: ◆ Objective: Play 3 On Reveal cards ➞ Use the highest-Cost On Reveal in your hand. (0/3)
Cost 2 â–¼ 1 Power 3 â–¼ 2
Now: When this is Boosted, add a random
1-Cost character to your hand with that same Boost. (if in hand or in play)
Was: !When this is boosted (in hand or in play), add a random 1-Cost Character to your hand boosted by the same amount.
Cost 4 â–¼ 2 Power 6 â–¼ 3
Now: On Reveal: Destroy your lowest Power card at each other location.
Was: Costs 1 if an enemy card was destroyed last turn.
Power 5 â–¼ 4
Now: On Reveal: Boost +3 the last character played by each player
last turn.
Was: On Reveal: Boost the last character played by each player last turn with +4 Power.
Power 4 â–¼ 3
Now: When your cards in play are Boosted, they get an extra +1.
Was: When you boost a card in play, it gets an extra +1 Power.
Now: ◆ Objective: This has 6 or more Power ➞ Give one of your cards at each location +3 Power. (3/6)
Was: ◆ Objective: This has 6 or more Power ➞ Give one of your cards at each location +3 Power. (3/6)
Future Cards
Card Backs
Albums
MaliaY2KAlbum
NeteaseAlbum
New Locations
Titles
Editor-in-ChiefGod of Mischief, Glorious HairIt's All Coming Back to MeLeftie LeagueOK BoomerangPut This on My TombstoneUpping the Auntie




































