Valley of the Hand : Featured Location
Valley of the Hand
Wait, wait, wait...our second 'revival' mechanic is coming to Marvel Snap? Move over Phoenix Force, this seems to be a LOT more exciting (for at least 24 hours)! These are the kinds of Featured Locations I love to see for a day...but hate to see randomly in ranked mode. So, let's dive into it!
The Featured Location from August 15th, 2023 at 11pm EST to August 16th, 2023 at 11pm EST is Valley Of The Hand. As a featured location, it will have a 50% chance to appear in any ladder match. Now you must make a choice:
- Build INTO It
- Build AROUND It
- Ignore it
How to Build INTO it
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
On Reveal: Destroy your other cards here. Add their Power to this card.
On Reveal: Destroy your
other cards here.
- The 4-pack kill-pack of Carnage, Venom, Deathlok & Killmonger is a no-brainer but still worth noting. You can't revive it without first destroying it!
On Reveal: Banish the card that costs the least in your
opponent's deck.
When Destroyed: Replace this with the Winter Soldier.
On Reveal: Add the Muramasa Shard to your hand.
After an enemy character is played here, destroy it. (once per game)
- I'm going on the idea that when cards are revived, they also reactivate their On Reveal effects (similarly to reviving with Phoenix Force. So, then, I love the idea of Yondu today being a double effect that can create easy fodder to lower the price of Death.
- Buckey Barnes ends up equating to a 2-cost card that will net two 6-power Winter Soliders with this double attempt mechanic that Valley of the Hand provides.
- Daken = More Muramasas = More scaling. Need I say more?
- The NTW herself could end up being both a great offensive AND defensive move here after destruction and revival. So, she could be a stellar chuck in on a Destroy/Surfer build.
How to Build AROUND it
After ANY card is played here, this card switches sides.
Ongoing: Cards here can't
be destroyed.
On Reveal: Add a Rock to each other location.
On Reveal: Move to another location and pull an enemy card from
here to there.
On Reveal: Move an enemy card here one location to the right.
Ongoing: Moving is the only way to add or remove a character from here.
- Lane control will be king! Clog it up with rocks from Debrii or your own Titania. Or, move other cards of theirs INTO the lane with Stegron & Spider-Man. Or, if you're a fan of the Ongoing Thanos deck, publishing a Psylocke on 3 into Professor X on 4 and locking down that lane would stop all regenerations (except Jeff).
When all else fails, destroy it.
On Reveal: Replace this location with a new one.
On Reveal: Replace this location with 'Limbo'. Doesn't work
after turn 5.
On Reveal: Flood this location. Next turn is the last turn cards can
be played here.
On Reveal: Add a Rock to your side of this location.
- Running either Scarlet Witch, Magik, Storm or Rhino will switch the location, therefore eliminating the ability entirely.

























