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  • Selene - Card Preview

Selene - Card Preview

December 25, 2023

All Hail the Vampiric Goddess

If you are familiar with me, through gameplay or through my Snap.fan articles, you likely know my strong penchant for junk- and clog-type decks. Well, this week’s card is another arrow in that archetype’s quiver: Selene! A life-draining X-Men villain, she has a similar property in Marvel Snap: she inflicts -3 power on the lowest power card in both players' hands. From the Developer’s Update video, it does not appear you will see what card she hits in your opponent’s hand.

Selene
Selene
On Reveal: Afflict the lowest-Power card in each player's hand with -3 Power.

She is also in a fantastic spotlight cache week to end the year. If you do not have Iron Lad or The Black Knight, I would suggest opening some caches this week, whether you are a junk fan or not. Iron Lad is one of the most versatile cards in the game and elevates nearly every deck he is compatible with, while The Black Knight is substantially better since his Ebony Blade was buffed to be indestructible a few weeks ago. However, if you already have the aforementioned cards, and are not particularly interested in junk gameplay, then this week is likely a skip for you.

Dec 26 - Jan 2, 2024
Selene
Selene
New Card
Black Knight
Black Knight
Iban Coello
Selene
Selene
Hellfire Gala
Iron Lad
Iron Lad
Inkpulp


How to Play Selene

There are three components to Selene to consider: (a) her own -1 power, (b) the -3 power she inflicts on a card in your hand, and (c) the -3 power she inflicts on an opponent card. I will be referring to these letters below as reference.

(a) and (b) are what make Selene a bit limiting; without mitigating or utilizing the negative infliction, her power value is as low as -4 (her power, you play your afflicted card, and your opponent doesn't play their afflicted card). However, her value ceiling is quite high when your deck is built around her; “gifting” your opponent Selene with a Viper or Annihilus, and sending an afflicted Green Goblin or Hobgoblin turns that -4 value to a +4 value play for you, which turns into +7 if your opponent plays their afflicted card.

Viper
Viper
On Reveal: One of your other cards here with the lowest Power switches sides.
Annihilus
Annihilus
On Reveal: Your cards with Power below 0 switch sides. Destroy those that can't.
Green Goblin
Green Goblin
On Reveal: Switch sides.
Hobgoblin
Hobgoblin
On Reveal: Switch sides.

This is why Selene is going to be typecast–and likely operate best–in junk style lists, which are already interested in clogging your opponent’s board with as much zero to negative energy as possible. In these decks, (c) is almost an afterthought; inflicting your Goblins or The Hood to send to your opponent is what is in your control and bolsters your strategy; your opponent playing a card that is three less power is a bonus.

The Hood
The Hood
On Reveal: Add a Demon to your hand.

However, as a deck below highlights, Selene can be used as a purely disruptive option in some limited circumstances. Bast turns Selene’s -1 power into 3 power, making her a fine card to play to purely disrupt your opponent. This eliminates the downside of (a) alone; you can then choose not to play your afflicted card, transform/destroy it with Nico Minoru, or play it and destroy it with Carnage or Deathlok.

Bast
Bast
On Reveal: Set the Power of all cards in your hand to 3.
Nico Minoru
Nico Minoru
On Reveal: After you play your next card, cast a spell. (The spell changes each turn.)
Carnage
Carnage
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Deathlok
Deathlok
On Reveal: Destroy your other cards here.


Who’s Selene Sapping?

(c) Is the -3 power Selene inflicts on an opponent card even that good of a disruptive option, considering it hits the lowest power card in your opponent's hand anyway? As is the case often in Marvel Snap, it depends on your opponent’s deck. However, in this current meta, many of your opponent’s best cards are low power. Iron Man, Darkhawk, Mystique, and the new card Havok are all 0 power cards in hand. These cards are typically relied on by your opponent, making them more likely to be played despite the lower power. The lockdown options of Storm and Professor X become much riskier to play, and may even eliminate Alioth as a Turn 6 option for your opponent.

Iron Man
Iron Man
Ongoing: Your total Power is doubled here.
Darkhawk
Darkhawk
Ongoing: +2 Power for each card in your opponent's deck.
Mystique
Mystique
On Reveal: If the last card you played has an Ongoing, copy its text. (if able)
Havok
Havok
End of Turn: You lose 1 Max Energy and this gains +3 Power.
Storm
Storm
On Reveal: Flood this location. Next turn is the last turn cards can be played here.
Professor X
Professor X
Ongoing: Moving is the only way to add or remove a character from here.
Alioth
Alioth
On Reveal: Remove the text from all unrevealed enemy characters here.

It is important to note that Selene may have an “Ice Man Effect,” wherein you may not see the benefit of the card’s effect. Selene inflicting negative power to an Alioth may make him unplayable; this means you won’t see the card Selene affected played, but you are getting the benefit of eliminating a playable option from your opponent’s hand. That has value you don’t necessarily see on the board, so it may not “feel” as good, but you must know that if you do not see the afflicted card played, you likely disrupted your opponent’s gameplan one way or another by playing Selene.

In sum, thinking of Selene in terms of (a), (b), and (c) may help expand your deck building ideas past junk. However, she will undoubtedly be a deadly tool in junk in terms of power and disruption. With all that said, let’s take a look at some day 1 decks!


Jimmy’s Day 1 Selene Decks

Pure Toxic Clog

Green Goblin
The Hood
Black Widow
Carnage
Debrii
Annihilus
Scorpion
Sentry
Titania
Viper
Nico Minoru
Selene

Pure clog, pure toxicity. Annihilus is of course the lynchpin to send over Sentry’s Void, The Hood, Selene, Debrii’s rocks, etc. In fact, turn 4 has a lot of interesting options. You can Black Widow/Selene to ensure they have a -4 power widow’s bite they have to deal with, Sentry into Annihilus turn 5, Green Goblin/Titania to clog a lane. Carnage is there to clean up some lanes for you if you do not draw your Annihilus. This type of deck is Selene’s most likely home, even if the general shell changes.


Toxic Junklactus

Green Goblin
Hazmat
Hobgoblin
The Hood
Magik
Galactus
Annihilus
Scorpion
Sentry
Ravonna Renslayer
Nico Minoru
Selene

My apologies to anyone who has been blissfully avoiding Galactus decks; Selene is going to increase his presence, at least on day 1. No ramp here! The idea is to have negative power in several lanes and pick where you think Galactus will win. Selene makes the goblins more devastating, and hopefully your opponent is more keen to you being a pure junk deck than one with a Galactus finisher. In case Galactus wants to remain in the bottom of your deck, you can try to win with some big stat sticks with Sentry and Annihilus. Hazmat is nice to play on 5 to lower lanes further to help ensure the win, as with an early Scorpion to keep your opponents plays lower in power. Is Selene going to help Galactus be meta again? Likely not; but this deck may be good enough to, in the least, climb with. We shall see, and I am sorry.


Tech Bounce

Green Goblin
The Hood
Beast
Doctor Octopus
Enchantress
Falcon
Shang-Chi
Zabu
Spider-Ham
Nico Minoru
Werewolf By Night
Selene

This is a weird one, but I think it has potential. Here, you want to bounce Selene if possible, and absolutely demolish a card in their hand with negative power. The opponent is going to be extremely reluctant to play that card. Then you play Doctor Octopus to force it out, and hopefully guarantee that lane to win. You can then win another lane with either tech like Shang Chi or Enchantress, and bounce your Werewolf By Night around if possible. This is very early stages of a brew, but I think the idea of Doctor Octopus forcing their very low power card out their hand to win a lane is potent. In other words, this can use some tinkering, but is something to try.


HawkBounce

Green Goblin
The Hood
Korg
Beast
Black Widow
Darkhawk
Elsa Bloodstone
Falcon
Bast
Nico Minoru
Havok
Selene

Another Bounce list, except here we are using some good ol’ Darkhawk. This still has the Black Widow/Selene combo, and has the Hood and Green Goblin to soak up some Selene backfire. Worst case, you have neither in your hand, and your Dawkhawk or Havok take the hit, which you can later Bast. Don’t Bast your own Goblin, of course, but every other target benefits in some way. You can alternatively Bast early, play Selene, and just not play the afflicted card. This shell took a hit with the Black Widow change (which was likely done in anticipation of Selene, otherwise turn 3 Black Widow/Selene would be devastating), but could possibly still work to some success.


Let me know if there are other Selene ideas you have, and I hope everyone had and continue to have a wonderful holiday season!

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