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  • Balance Updates - 09/12

Balance Updates - 09/12

September 12, 2024

Balance Updates

It's time for some more balance updates! What will we get this time? Find out below!


Summary


Sandman

Sandman
Sandman
On Reveal: Next turn, cards cost 1 more. (maximum 6)

● [Old] 5/6 - On Reveal: Players can only play 1 card next turn.

● [New] 5/7 - On Reveal: Next turn, cards cost 1 more. (maximum 6)

Developers Notes

We've relied on Sandman to be a negative pressure against strong decks that can threaten several cards at the end of the game. However, we've seen over time that when the metagame provides Sandman with that kind of an opening, those decks tend to become a frustration unto themselves. In some ways it's reminiscent of Leech, and we're pursuing a similar adjustment. Softening the penalty on Sandman will make it less effective at locking down the game, while still meaningfully impacting enemy plans to play tons of cards.


Mockingbird

Mockingbird
Mockingbird
Costs 1 less for each of your created cards in play.

● [Old] 6/10 - Costs 1 less for each of your cards in play that didn't start in your deck.

● [Change] 6/10 -> 6/9

Developers Notes

Mockingbird has been one of the strongest cards in a couple dominant decks lately, so we're taking away a Power here. It's not uncommon for some players to assume that a 6/9 may be stronger than a 6/10, due to the vulnerability to Shang-Chi, but this has never been the case in the past. If, by some chance, it proves true for Mockingbird, we'll cross that bridge when we come to it.


Aero

Aero
Aero
On Reveal: The last card your opponent played moves to this location.

● [Old] 5/9 - On Reveal: Move the last enemy card played anywhere to this location.

● [Change] 5/9 -> 5/10

Developers Notes

We're aware one of Mockingbird's roles of late has been providing some amount of support for Skaar, so we looked for a few candidates near 10 Power that felt ripe to receive a buff. Aero was just such a card, and an ideal candidate among 5-Costs given the ability isn't strictly beneficial.


Black Cat

Black Cat
Black Cat
End of Turn: Discard this from your hand.

● [Old] 4/9 - If this is in your hand after the turn, discard it.

● [Change] 4/9 -> 4/10

Developers Notes

Likewise, Black Cat's seen a big dip following adjustments to Hela and Black Knight, so we're adding a Power here as well to see how it impacts the play rate.


Ghost Rider

Ghost Rider
Ghost Rider
On Reveal: Bring back one of your discarded cards to this location.

● [Old] 4/3 - On Reveal: Bring back one of your discarded cards to this location.

● [Change] 4/3 -> 4/4

Developers Notes

Ghost Rider's an exciting card, and we'd like to find the right spot for it to feel like a fun miniature combo for decks to play. We know from the early days of the beta how strong 3-Cost Ghost Rider was, so we decided not to risk such a drastic change. We'll see how some Power goes and evaluate from there.


Moon Girl

Moon Girl
Moon Girl
On Reveal: Copy your hand.

● [Old] 4/4 - On Reveal: Duplicate your hand.

● [Change] 4/4 -> 4/5

Developers Notes

Another card capable of fueling some unique combos, Moon Girl's time in the sun faded pretty fast once Loki hit the timeline. We'd like to explore pushing this card back toward some of that former glory, and in fact we started by trying a 3-Cost version internally… but it was totally cracked, so don't expect to see that change anytime soon. We might have considered more Power here, but given how strong decks with Mockingbird have been lately we erred more cautiously.


War Machine

War Machine
War Machine
Ongoing: Nothing can stop you from playing cards anywhere.

● [Old] 4/7 - On Reveal: Until the end of next turn, nothing can stop you from playing cards anywhere.

● [New] 4/7 - Ongoing: Nothing can stop you from playing cards anywhere.

Developers Notes

Many players noted that the new activate keyword had the potential to benefit War Machine. We also thought that might be true, but it turned out that even at 3/5 War Machine wasn't quite as effective as one would hope–a card that packs most of its punch leading into turn 6 just isn't an ideal home for activate. So we're going with the backup plan here, changing the On Reveal to an Ongoing.


Agatha Harkness

Agatha Harkness
Agatha Harkness
Game Start: Draw Agatha. She controls your cards on even turns.

● [Old] 6/14 - Agatha starts in your hand and plays your cards for you.

● [New] 6/14 - Agatha starts in your hand. She plays your cards for you on even turns.

Developers Notes

We're as excited as everyone else to see Kathryn Hahn back for Agatha All Along, so we decided to celebrate by letting our own Agatha out to play a little bit. You'll find Agatha more interested in an equal partnership these days, sharing turns with the player rather than keeping them all to herself. We haven't adjusted any other functionality–you'll still see her showing up in your hand as a bonus card, too!

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