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  • Card Preview - Merlin

Card Preview - Merlin

June 2, 2025

You’re a Wizard Merlin

The Merlin of the Marvel Omniverse is coming to Marvel Snap, and he's no mere wizard! Merlin is an incredibly powerful being in Marvel Comics. In Marvel Snap he's our latest incredibly strong season pass card.


Merlin
Merlin
At the start of each turn, add an Incantation to your hand.

In the Marvel Universe Camelot is located in a place called Otherworld. Otherworld is an Omniversal hub that links different realities. You've heard of Earth-616, the designation for the main Marvel continuity? The concept was first put forward in a Captain Britain comic set in Camelot. Comic-wise it's actually a little weird we're getting Merlin and Morgan Le Fay without Captain Britain.

Screenshot_20250601-224646

The Merlin from our Arthurian legends is just one of the infinite facets of Otherworld’s Merlin. He is distinct in that, instead of variants that exist in different realities, all Merlins everywhere are one and the same. He's kind of like an Omniversal god that exists in all realities simultaneously and he rules over Otherworld, often with an iron fist.

Screenshot_20250601-224951


Incantation Objects

Both Polymorph and Once and Future work best with low-power, high-impact cards. Let's take a look at the best targets for these spells.

Polymorph
Polymorph
On Reveal: Transform your lowest-Power character here into one that costs 1 more.
Once And Future
Once And Future
On Reveal: Shuffle your lowest-Power card here into your deck to get +2 Energy next turn.

Basically any card that comes in and does its thing and is done will be a perfect target. A disruptive On Reveal like Spider-Ham can be further leveraged for power or energy. Set up cards like Zabu, Quicksilver, and Forge can provide further benefit after they've served their purpose.

Spider-Ham
Spider-Ham
Activate: Replace the text of a random character in your opponent's hand with oink!
Bast
Bast
On Reveal: Set the Power of all cards in your hand to 3.
Korg
Korg
On Reveal: Shuffle a Rock into your opponent's deck.
Iceman
Iceman
On Reveal: Give a card in your opponent's hand +1 Cost. (maximum 6)
Zabu
Zabu
On Reveal: Give each 4-Cost card in your deck -1 Cost.
Mirage
Mirage
On Reveal: Copy the character that costs the least from your opponent's hand into your hand. Give it +2 Power.
Forge
Forge
On Reveal: Give the next card you play +2 Power.
Psylocke
Psylocke
On Reveal: Next turn, you get +1 Energy.
Ironheart
Ironheart
On Reveal: Give 2 of your other cards +3 Power.
Red Guardian
Red Guardian
On Reveal: Afflict the lowest-Power enemy card here with -2 Power and remove its text.
Jubilee
Jubilee
On Reveal: Add the top card of your deck to this location.

A lot of the cards involved in clog decks, both from ourselves or our opponents, make great Incantation targets. Anything that was a good Sersi target makes for a good Polymorph target. The Hood is one of the very best targets, so prepare yourself to see a lot more of that card. Merlin represents a significant nerf to the clog archetype and also to Kate Bishop in particular both by weakening Acid Arrow and taking over her role in some decks.

The Hood
The Hood
On Reveal: Add a Demon to your hand.
The Void
The Void
Hello again...
Green Goblin
Green Goblin
On Reveal: Switch sides.
Acid Arrow
Acid Arrow
On Reveal: Switch sides.
Debrii
Debrii
On Reveal: Add a Rock to each other location.

These spells, especially Polymorph, will allow us to reduce the downside of including tech cards that aren't valuable in every matchup. There are plenty of times when cards like Mobius M Mobius or Luke Cage end up as dead cards that are detrimental in the games where you end up tempo-ing them out. Well, by Polymorphing them up one cost, they can go from liabilities to strengths. Could Merlin allow us to play a card like Echo more often?

Echo
Echo
After your opponent plays an Ongoing card here, remove its abilities.
Luke Cage
Luke Cage
Ongoing: Your front-row cards can't have their Power reduced.
Mobius M. Mobius
Mobius M. Mobius
Ongoing: Your Costs can't be increased. Your opponent's Costs can't be reduced.

There are a few cards that work especially well with Polymorph but aren't as useful with Once and Future because of the timing involved.

White Tiger
White Tiger
On Reveal: Add a 10-Power Tiger to another location.
Storm
Storm
On Reveal: Flood this location. Next turn is the last turn cards can be played here.
Shuri
Shuri
On Reveal: If you play your next card at this location, double its Power.

Might it finally be time for Wasp to shine? Being able to play her down simultaneously with Once and Future seems like a pretty decent combo.

Wasp
Wasp
My secret power is that I get things done.
Yellowjacket
Yellowjacket
On Reveal: Afflict your other cards here with -1 Power.

There are also going to be some juicy incidental targets, like the occasional location-generated token or bad hit from Black Vortex or X-Mansion.

Ninja
Ninja
I serve the Hand.
Rock
Rock
Well, that's useless....
Squirrel
Squirrel
squeak!
Raptor
Raptor
SCREEEEEEEE
Djinn
Djinn
On Reveal: Next turn, you get +2 Energy.
Taskmaster
Taskmaster
On Reveal: Set this card’s Power equal to that of the last card you played. (if able)


Location Control

Omniversal Presence
Omniversal Presence
On Reveal: Replace this location with a new one and give Merlin +1 Power.

Given how strong location manipulation has historically been in Snap, Omniversal Presence is arguably the best spell. It can be especially good for pulling the rug on Magik players and perhaps Second Dinner knew Storm would be kept in check by Merlin when they moved her back down to 3-Cost.

Storm
Storm
On Reveal: Flood this location. Next turn is the last turn cards can be played here.
Magik
Magik
On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.


General Synergies

Joaquin Torres Falcon II
Joaquin Torres Falcon II
Ongoing: The On Reveal abilities of your 1-Cost cards here repeat.
Black Swan
Black Swan
Activate: Until the end of next turn, your 1-Cost cards cost 0.

Merlin may revitalize two cards that interact with 1-Cost cards. Both Joaquin and Black Swan feel like they're ready for a breakout this season alongside Merlin.

The Collector
The Collector
When a card enters your hand from anywhere (except your deck), +1 Power.
Wiccan
Wiccan
On Reveal: If you've spent all your Energy on previous turns, +2 Max Energy.

Collector is the other potential breakout card of the season. He is like passive income with a Merlin on board and he also works very well with several of the other cards coming later this season. Wiccan is also going to love Merlin as a curve filler, but he also acts as redundant energy acceleration for the games when you don't hit Wiccan. He may push out other 2-Cost season pass cards that were previously played with Wiccan like Kate Bishop, Sam Wilson, Iron Patriot.

Angela
Angela
After you play a card here, +1 Power.
Thena
Thena
End of Turn: +3 Power if you played (exactly) 2 cards.
Hope Summers
Hope Summers
After you play a card here, you get +1 Energy next turn.
Bishop
Bishop
After you play a card, this gains +1 Power.
Hit-Monkey
Hit-Monkey
On Reveal: Gain +2 Power for each other card you played this turn.
Sasquatch
Sasquatch
Costs 1 less for each card you played last turn.
Nicholas Scratch
Nicholas Scratch
After you play a skill, +1 Power.

There are plenty of cards that can directly benefit from some extra, powerful 1-drop skills being played.


Scosco's Day One Merlin Decks

Incantation Station

The Hood
Iron Man
Juggernaut
Kitty Pryde
Enchantress
Angela
The Collector
Nico Minoru
Hope Summers
Galacta
Surge
Merlin

Merlin's Birds

Hawkeye
Hit-Monkey
The Hood
Rocket Raccoon
Beast
Falcon
Silver Sable
Black Swan
Toxin
Joaquin Torres Falcon II
Surge
Merlin

Little Knights

The Hood
Red Guardian
Bishop
Wasp
Bast
Nico Minoru
Havok
Sage
U.S. Agent
Cassandra Nova
Agent Venom
Merlin

Master & Apprentice

Gwenpool
Quicksilver
Red Guardian
Shang-Chi
Zabu
Mobius M. Mobius
Alioth
Wiccan
Galacta
Gorgon
Surge
Merlin

Polywrath

The Hood
Red Guardian
Debrii
Annihilus
Sentry
Viper
Yellowjacket
Cannonball
Hawkeye Kate Bishop
Sersi
Surge
Merlin

Ones and Future

The Hood
Iceman
Killmonger
Korg
Falcon
The Collector
Zabu
Misery
Joaquin Torres Falcon II
Kahhori
Morgan le Fay
Merlin

Wolf Wiz

Hawkeye
The Hood
Iceman
Rocket Raccoon
Beast
Falcon
Werewolf By Night
Black Swan
Hawkeye Kate Bishop
Toxin
Joaquin Torres Falcon II
Merlin


Variants

Merlin is getting a season pass variant from new-to-Snap studio Winking Studios and a 1200 Gold variant from new-but-already-a-fan-favorite studio Creative House Pocket.

Merlin
Winking Studios
Merlin
Creative House Pocket


Final Thoughts

Screenshot_20250601-222544

My first impression of Merlin and his Incantations is that he's strong. Ridiculously strong. Possibly too strong? The spells don't provide a body on board, but they seem powerful and flexible enough to be a valuable addition to dozens of different decks. I would be surprised if Merlin wasn't the latest incredibly powerful season pass card and I wouldn't be shocked if he ends up taking a nerf sometime down the line. The season pass is great value even when the card isn't great. It's especially great value when there's a card like Merlin available. You're likely to play against a lot of Merlins and Incantations this summer.

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