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  • March Patch Review

March Patch Review

March 6, 2025

Patch Review

The Marvel Snap patch on Tuesday brought some expected changes, some surprises and plenty of interesting future content! We'll help you make sense of it all and highlight the important information from the latest patch.


Banish

The new keyword banish was finally put onto some cards and locations. We already knew Agamotto's Ancient Arcana would have the banish text, but Yondu was a surprise! On the surface this may seem like a small change to Yondu, but he loses his synergy with Fenris Wolf, Knull, and, most importantly, Death. Personally, I'll be replacing Yondu in my “mill” decks with something like Nico Minoru, Iceman or Spider-Ham. He was already the weakest card in the deck and now he's… banished from it.

Yondu
Yondu
On Reveal: Banish the card that costs the least in your opponent's deck.

Hotel Inferno also got changed to banish. Like Yondu, Hotel Inferno doesn't currently have VFX, so be sure to check the game log to see what was banished.

Hotel Inferno
Hotel Inferno
After you play a card here this turn, banish the top card of your opponent's deck.


Tool Tips

A great new feature that will allow Marvel Snap to stay accessible, even while it grows in complexity, the new tool tips are an unexpected but welcome quality of life addition. This should open up design space for the development team since they know whatever complicated and interesting designs they come up with are aided by this new feature.

Screenshot_20250305-194000

Screenshot_20250305-193955


What If…? Season

Several of the April cards received text changes.

Captain Carter
Captain Carter
Ongoing: Add this card's Power to your back-row cards here. (can't add to itself)
Goliath
Goliath
Ongoing: +1 Power for each other Ongoing card you have in play.
Kahhori
Kahhori
On Reveal: Each card in your hand gives one of your other cards in play +1 Power.
Strange Supreme
Strange Supreme
Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.
Hydra Stomper
Hydra Stomper
Ongoing: +1 Power for each time one of your cards moved this game.
Dum Dum Dugan
Dum Dum Dugan
Ongoing: Your front-row cards here have +1 Power. (can't add to itself)

Captain Carter got an extra point of power, as did Hydra Stomper, and Dum Dum Duggan (who doesn't have a release date or method). Strange Supreme got a much needed extra two points. I still don't know if Strange Supreme will merge with a card from any location (or even your hand) or not, so he's a little harder to evaluate. We also have clearer text for Infinity Ultron’s Stones. This looks to be a really fun card.

Infinity Ultron
Infinity Ultron
On Reveal: Add 2 of Ultron's Stones to your hand.
Ultron Space Stone
Ultron Space Stone
On Reveal: Move the lowest-Power enemy card here to the location of Infinity Ultron.
Ultron Reality Stone
Ultron Reality Stone
On Reveal: Add a Drone here. Set its Power to Infinity Ultron's.
Ultron Time Stone
Ultron Time Stone
On Reveal: Put a card from your hand here.
Ultron Mind Stone
Ultron Mind Stone
Ongoing: Your On Reveal abilities here repeat.
Ultron Power Stone
Ultron Power Stone
On Reveal: Double Infinity Ultron’s Power.
Ultron Soul Stone
Ultron Soul Stone
On Reveal: For each of your full locations, give one of your cards there +3 Power.

We also got a minor change to the card that is scheduled to be available from High Voltage near the end of the season. The First Ghost Rider would probably have been my pick for the strongest card of the season at 2/6, but he's still quite good at 2/5.

The First Ghost Rider
The First Ghost Rider
On Reveal: Discard the lowest-Power character from your hand. Remove that card's Power from this.


New X-Men Season

May's season looks like it will be themed around the New X-Men! This is a bit of a surprise since we had no prior indications! Second Dinner is getting better at hiding from us. It seems to be a mix of characters that featured heavily on Grant Morrison's classic New X-Men run and the later, unrelated, 2004 series with a solid rub by Kyle and Yost.

Esme Cuckoo
Esme Cuckoo
On Reveal: Copy a card from your deck into your hand. Set its Cost to 3 and Power to 4.
Surge
Surge
On Reveal: Give the top card of your deck -1 Cost and +1 Power. After you play it, repeat this ability.
Prodigy
Prodigy
On Reveal: If this is in the back row, copy the text of the card in front of it.
Elixir
Elixir
On Reveal: One of your cards destroyed last turn gets revived here.
Xorn
Xorn
After ANY 3 or 4-Cost card is played here, move it to another location.
Kid Omega
Kid Omega
Activate: Destroy the next card you play this turn to gain its Power.
Hellion
Hellion
On Reveal: Next turn, your cards are Moveable to this location.
Mercury
Mercury
Moveable once. Ongoing: Enemy cards here can't move.

Upon first glance, these cards all seem interesting and particularly spot on from a flavor perspective. Esme Cuckoo is similar to Agent Venom in some ways and will be great with cards like Gorr, Iron Man, and Arnim Zola. Surge looks great and should fit in perfectly into a deck like Wiccan or anything that is happy to chain cards in the way she requires. Elixir is perfect for combo shenanigans. Prodigy is our next card to reference board placement, and Mercury finally gives us a one-card tech move decks. I'm not super convinced by Xorn from a power level perspective, but he's perfect from a lore/flavor perspective. Hellion appears simple but he is an excellent card that will allow certain midrange decks to dominate games. Lastly, Kid Omega is the best of the bunch, though I wish they'd titled the card Quentin Quire. There are quite a few combos I can already see for him, but as a baseline he might just help classic destroy decks return to the meta after a rough couple of months. Here's a quick, off-the-cuff ranking (remember, card this far out are highly subject to change):

  1. Kid Omega
  2. Hellion
  3. Esme Cuckoo
  4. Surge
  5. Prodigy
  6. Elixir
  7. Mercury
  8. Xorn

Cobra
Cobra
Activate: Destroy an enemy created card here.

Cobra has a variant with a release date of May 15th, so he could be a card given out in a May Limited Time Mode.


Randomly generated Variants!

Screenshot_20250305-194350

Another surprise (and accidental???) addition was the introduction of themed variants among created cards. Playing Dan Hipp Shanna? Now she'll make Dan Hipp 1 drops! Have a Pandart Iron Patriot? He makes Pandart variants! This seems to apply to Hipp, Pandart, and Pixel variants so far. It's been a pleasant surprise, but was it intentional?

Second Dinner had this to say:

Screenshot_20250305-171726


Bundles of Interest

The newly datamined Gold bundles don't have prices attached, but there are some interesting paid bundles.

Lethal Allure
Lethal Allure

Chicken Before the Egg
Chicken Before the Egg

Tempest Maiden
Tempest Maiden

Collector's Bundle


Final Thoughts

This patch brought a couple of very welcome surprises in the form of tool tips and variants of created cards. April looks like an interesting season, and I'm super pumped for the New X-Men cards in May. We don't have any strong indications about June and July, but the magical characters found in the datamines last month and a Fantastic Four themed season to coincide with the new film are safe bets. As always, you'll find out about new upcoming content here before anywhere else. Let me know which new X-Men cards you're most excited for in the comments!

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